DeivSky
50e3a4ed
Changed to isPlayingOrWillChangePlaymode instead of isPlaying
4 年前
Ciro Continisio
abcd1b32
Merge branch 'fix/object-pool' of https://github.com/davejrodriguez/open-project-1 into pr-bash
4 年前
DeivSky
f383ac57
Merge branch 'sm-improvements' of https://github.com/DeivSky/open-project-1 into sm-improvements
4 年前
Ciro Continisio
87226439
Put the big rocks on the OccludingObjects layer
4 年前
DeivSky
d440d47e
[Bot] Automated dotnet-format update
4 年前
DeivSky
10ac1ce1
minor changes
4 年前
Ciro Continisio
ce50c2eb
Merge branch 'art-assets' of github.com:UnityTechnologies/open-project-1 into art-assets
4 年前
DeivSky
c6c566d3
Added templates for StateAction and StateCondition scripts
Added menu items for creating new StateAction and StateCondition scripts, to reduce some of the boilerplate they require.
To create a new script, go to Assets (or right click on project view) > Create > State Machines > Action/Condition Script.
4 年前
Ciro Continisio
d9dd5e5e
Tweaked RenderFeatures
4 年前
DeivSky
49c14d67
Added InitOnlyAttribute
InitOnlyAttribute adds a helpbox in the inspector during play mode to indicate that the field with the attribute is only used for initialization, and thus will only affect new instances, or after re-entering play mode.
4 年前
Eduardo de Albuquerque
3cb4982d
Added a mask geometry to the project and updated boat prefab
4 年前
DeivSky
32e56490
Restructuring & minor changes
4 年前
Eduardo de Albuquerque
82449ac9
Merged my modifications
4 年前
treivize
c0ba79ab
Updated direct specular contribution
4 年前
Ciro Continisio
420aec35
Imported new rocks, asset fixes
Tweaked size of some trees
4 年前
DeivSky
7c6a362d
Added protected OriginSO getters to actions and conditions
4 年前
Eduardo de Albuquerque
8845aa98
Merge branch 'main' into HollowBoatEffect
# Conflicts:
# UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset
# UOP1_Project/ProjectSettings/TagManager.asset
4 年前
treivize
df2ab2a2
Merge branch 'art-assets' into feature/art/slime_critter
4 年前
Ciro Continisio
62a56be2
Fixed sombrero material
4 年前
Ciro Continisio
1d26bec4
Merge branch 'main' into state-machine-improvements
4 年前
Ciro Continisio
291ae413
New flowers, fixes
Switched many small assets to bake with light probes instead of lightmaps
4 年前
Ciro Continisio
ab1e315f
Merge branch 'art-assets' of https://github.com/JamieNooten/open-project-1 into art-assets
4 年前
Ciro Continisio
821a306a
Imported accessories
4 年前
Ciro Continisio
2dd78eab
Merge branch 'art-assets' of https://github.com/Smurjo/open-project-1 into art-assets
4 年前
Ciro Continisio
c1c36a96
Imported hammer
4 年前
Ciro Continisio
36980642
Merge branch 'HammerTool' of https://github.com/erizzoalbuquerque/open-project-1 into art-assets
4 年前
Ciro Continisio
b414fbe0
Merge branch 'art-assets' into main
4 年前
Ciro Continisio
a0ac9ece
Imported and tweaked extra vegetation
4 年前
Ciro Continisio
71b3bcca
Merge branch 'art-assets' of https://github.com/Llaczky/open-project-1 into art-assets
4 年前
Ciro Continisio
ee248466
Merge branch 'art-assets' of github.com:UnityTechnologies/open-project-1 into art-assets
4 年前
GitHub
46fb2575
Update README.md
4 年前
Ciro Continisio
09419cf4
Tweaks, dither shader
4 年前
Eduardo de Albuquerque
0cbe6635
Changed the renderer so the shader i did won't be needed anymore
4 年前
Dave Rodriguez
7c6961f0
Simplified parenting
Simplified parenting logic
Added some comment docs
4 年前
shuttle127
47c639cb
Create silhouette pass
Added some URP render features to silhouette characters when they're behind static scenery
4 年前
Eduardo de Albuquerque
dcce5aca
Created a prototype for the effect
4 年前
GitHub
e09986b8
Merge branch 'main' into fix/object-pool
4 年前
Llaczky
a05af5c2
Merge branch 'main' into art-assets
4 年前
GitHub
87441385
Update README.md
4 年前
Eduardo de Albuquerque
5a311bc8
Updated the outline value to 2 as recommended in the Art Guidelines and created a prefab
4 年前
Ciro Continisio
82d4c4e3
Fixed framerate-dependent jump (?)
Also added a debug option to the editor initialised, to force framerate to extreme values
4 年前
Smurjo
ae5ffec8
hair color mask material, old lady hairdo and glass, moustache, and shell bowl
Various art assets to make the townsfolk more unique. Bowl made from a giant shell.
4 年前
Eduardo de Albuquerque
70705bfb
Created hammer model and texture
4 年前
Llaczky
955d7516
Nature Assets Fix V1.2
- Changes in the Textures, Topology and pivots
-Different types of plants and one big house.
4 年前
Ciro Continisio
8c8cc61d
Fixed boat hierarchy
4 年前
GitHub
14e737cc
Merge pull request #1 from UnityTechnologies/art-assets
Art assets
4 年前
jamieTSC
dd7ca1cc
+ added more wildflowers
+ added vertex painting for correction wind
+ added mask map for Andy's shader variants
4 年前
Dave Rodriguez
5430f525
Removed DontDestroyOnLoad
Removed DDOL
Added SetParent method that allows pool managers to tie the pool lifetime to their own
4 年前
treivize
ec0e4787
Fixed Slime inner movement to be Object UV based and clamp direct specular
4 年前
Smurjo
86bfbbeb
adding ear hair
Tuffs of air hair for individualizing townsfolk.
4 年前