Eduardo de Albuquerque
4 年前
当前提交
0cbe6635
共有 5 个文件被更改,包括 3 次插入 和 122 次删除
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6UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset
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13UOP1_Project/Assets/DepthMask.shader
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9UOP1_Project/Assets/DepthMask.shader.meta
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89UOP1_Project/Assets/Mask.mat
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8UOP1_Project/Assets/Mask.mat.meta
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Shader "UOP1/DepthMask" |
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{ |
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SubShader{ |
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// Don't draw in the RGBA channels |
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ColorMask 0 |
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// Don't write in the Depth Buffer |
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ZWrite Off |
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// Do nothing specific in the pass |
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Pass {} |
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} |
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} |
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fileFormatVersion: 2 |
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guid: 966831bb8ca4062478655a12411bc65d |
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ShaderImporter: |
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externalObjects: {} |
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defaultTextures: [] |
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nonModifiableTextures: [] |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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%YAML 1.1 |
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%TAG !u! tag:unity3d.com,2011: |
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--- !u!21 &2100000 |
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Material: |
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serializedVersion: 6 |
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m_ObjectHideFlags: 0 |
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m_CorrespondingSourceObject: {fileID: 0} |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_Name: Mask |
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m_Shader: {fileID: 4800000, guid: 966831bb8ca4062478655a12411bc65d, type: 3} |
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m_ShaderKeywords: |
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m_LightmapFlags: 4 |
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m_EnableInstancingVariants: 0 |
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m_DoubleSidedGI: 0 |
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m_CustomRenderQueue: -1 |
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stringTagMap: {} |
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disabledShaderPasses: [] |
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m_SavedProperties: |
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serializedVersion: 3 |
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m_TexEnvs: |
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- _BaseMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _BumpMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _EmissionMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _MainTex: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _MetallicGlossMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _OcclusionMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _SpecGlossMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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m_Floats: |
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- _AlphaClip: 0 |
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- _Blend: 0 |
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- _BumpScale: 1 |
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- _Cull: 2 |
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- _Cutoff: 0.5 |
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- _DstBlend: 0 |
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- _EnvironmentReflections: 1 |
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- _GlossMapScale: 0 |
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- _Glossiness: 0 |
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- _GlossyReflections: 0 |
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- _Metallic: 0 |
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- _OcclusionStrength: 1 |
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- _QueueOffset: 0 |
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- _ReceiveShadows: 1 |
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- _Smoothness: 0.5 |
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- _SmoothnessTextureChannel: 0 |
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- _SpecularHighlights: 1 |
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- _SrcBlend: 1 |
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- _Surface: 0 |
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- _WorkflowMode: 1 |
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- _ZWrite: 1 |
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m_Colors: |
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1} |
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- _Color: {r: 1, g: 1, b: 1, a: 1} |
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} |
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--- !u!114 &3656208033693670825 |
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MonoBehaviour: |
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m_ObjectHideFlags: 11 |
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m_CorrespondingSourceObject: {fileID: 0} |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_GameObject: {fileID: 0} |
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m_Enabled: 1 |
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m_EditorHideFlags: 0 |
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} |
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m_Name: |
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m_EditorClassIdentifier: |
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version: 2 |
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fileFormatVersion: 2 |
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guid: 149492f8fee68c6479dfe0383923d49e |
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NativeFormatImporter: |
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externalObjects: {} |
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mainObjectFileID: 0 |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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