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Put the big rocks on the OccludingObjects layer

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Ciro Continisio 4 年前
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共有 2 个文件被更改,包括 10 次插入0 次删除
  1. 5
      UOP1_Project/Assets/Prefabs/Nature/Rocks/BigRock3.prefab
  2. 5
      UOP1_Project/Assets/Prefabs/Nature/Rocks/BigRock4.prefab

5
UOP1_Project/Assets/Prefabs/Nature/Rocks/BigRock3.prefab


propertyPath: m_StaticEditorFlags
value: 4294967295
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 3fdd92505d7ca4634b00be350b9649af,
type: 3}
propertyPath: m_Layer
value: 11
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 3fdd92505d7ca4634b00be350b9649af, type: 3}

5
UOP1_Project/Assets/Prefabs/Nature/Rocks/BigRock4.prefab


propertyPath: m_StaticEditorFlags
value: 4294967295
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 2fe53c47199a241a1b09db8aea39ad9d,
type: 3}
propertyPath: m_Layer
value: 11
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2fe53c47199a241a1b09db8aea39ad9d, type: 3}
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