1495 次代码提交 (57caaba3-baa5-4900-9e3c-b084fba4ed44)

作者 SHA1 备注 提交日期
Amel f483ddd3 Using walk on audio from protagonist on rock critter temporarily 3 年前
Amel 681e36ce Adding audio events to fbxs on rock critter 3 年前
Amel 90c6c12d Adding attack event for rock critter on animation (not fbx) since it's made in Unity 3 年前
Amel 3765dafe Adding critter audio script and its SOs to the slime critter prefab 3 年前
Amel 4b26459a Using protagonist footsteps temporarily for critter move 3 年前
Amel 973f4804 Adding audio events to slime critter fbx 3 年前
Amel b3a39f56 removing move sound for plant critter since it doesn't move 3 年前
Amel 5fade22f Adding audio events for plant critter on fbx 3 年前
Ciro Continisio f790674d Rebaked TestingGround 3 年前
Amel 6f206e69 Merge remote-tracking branch 'origin/main' into mainAmel 3 年前
Ciro Continisio 8d008f8c Updated packages 3 年前
uChema 93848ca8 Merge branch 'pr/441' into main 3 年前
Amel Negra 31008d48 Added critter audio class to the plant critter prefab 3 年前
Amel cc169e61 Merge remote-tracking branch 'origin/main' into main 3 年前
Amel Negra f92d1b8a removing audio config and channel from protagonist class 3 年前
uChema 20147309 Adding quests to the questmanager Scriptable object 3 年前
Amel 65fb8a3f Add dialogue to steps 3 年前
Amel Negra b61e19c7 Creating a parent class for all character audio 3 年前
uChema d43ded64 Update Dialogue for fry king 3 年前
Amel Negra 3bb6625f Created SFX SO for all critters 3 年前
uChema 5c004cab Fix previous changes 3 年前
Amel Negra 44d7891f Moving audio SO of protagonist to a new folder 3 年前
uChema 735363c3 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra 00896c53 Organizing critters and protagonist sounds into folders 3 年前
GitHub 47348d31 Bridges and Earrings(Mesh, Material, and Prefabs) (#429) 3 年前
uChema 8b7ce38c Create questlines 3 年前
Ciro Continisio 40eb1567 Merge remote-tracking branch 'tech-mkt/main' 3 年前
Ciro Continisio 8e42748b ProBuilder meshes 3 年前
Ciro Continisio 8a8f42df ProBuilder meshes 3 年前
Ciro Continisio c22729d3 More worldbuilding 3 年前
Ciro Continisio 17ad7091 Random tint shader 3 年前
Greg Solo 73b4e5d8 Set game to combat state when critter detects player 4 年前
fqureshi 68cafc40 [Bot] Automated dotnet-format update 4 年前
João Ricardo dos Santos c11d51a0 fix: checking if the old save file exists 4 年前
fqureshi 7c507f4a Create save file on editor cold startup if needed 4 年前
grimstoner fa26a41e Fixed bug #440 4 年前
Ciro Continisio b50f7789 Shaders upgraded 3 年前
Ciro Continisio 0b530052 ProBuilder meshes update 3 年前
Ciro Continisio edf6638e Packages updated 3 年前
Ciro Continisio e84872d3 Merge branch 'needle-tools-move-multi-compile-to-hlsl' into worldbuilding 3 年前
Ciro Continisio 0cf6d134 Merge branch 'move-multi-compile-to-hlsl' of https://github.com/needle-tools/open-project-1 into needle-tools-move-multi-compile-to-hlsl 3 年前
Ciro Continisio 47ed0d6a Merge branch 'main' into worldbuilding 3 年前
Ciro Continisio 6bf9cfe1 Merge remote-tracking branch 'tech-mkt/main' 3 年前
uChema ad0bf614 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel 9be5ccca Removed unneeded transition from slime critter state machine 3 年前
Ciro Continisio f5afc4ea Scenery 3 年前
Amel 901da185 Renaming critter states to fit both slime and rock critters 3 年前
Ciro Continisio 5cc9de68 Beach changes, worldbuilding 3 年前
Amel 73a43775 Critters state machines adjustments 3 年前
Ciro Continisio a2299fee Water shaders, landmasses 3 年前