Amel
54956501
pickUp state in states folder
4 年前
Amel
775466b3
Added pick up state to the state machine
4 年前
Amel
4f58bf1c
Added pick up sfx and play sound action
4 年前
Amel
9918fbce
Interaction go on the pig is now a prefab
4 年前
Amel
c4c8c250
Updates on interaction manager
4 年前
Amel
132a377e
Added enable UI action map from InputReader
4 年前
Amel
d9da131e
Added interaction UI when interaction ends
4 年前
Amel
6683aa86
[Bot] Automated dotnet-format update
4 年前
Amel
f37966df
interaction ui event
4 年前
Amel
17dfe054
updated interaction manager
4 年前
GitHub
2e3a40a9
Update README.md
4 年前
Amel Negra
51557327
[Bot] Automated dotnet-format update
4 年前
GitHub
3cb180d5
Update README.md
4 年前
Amel Negra
586d8486
Game input update after interaction key change
4 年前
Ciro Continisio
18315a8b
Wiki and Readme images
4 年前
Amel Negra
d3d514e2
Added examples to interaction example scene
4 年前
Ciro Continisio
11189097
Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets
4 年前
Amel Negra
e6d23871
Added tags for interactions
4 年前
Ciro Continisio
cd002671
Merge branch 'main' into art-assets
4 年前
Amel Negra
afc27181
Moved Interaction script to scripts folder
4 年前
Ciro Continisio
3def478b
Imported Smurjo's models, reorganised folders
4 年前
Amel Negra
78d9ac33
Changed interaction key to E (From K)
4 年前
Ciro Continisio
edb25cc1
Merge branch 'state-machine-improvements' into main
4 年前
Ciro Continisio
b6de1aab
Merge branch 'art-assets' of https://github.com/Smurjo/open-project-1 into pr-bash
4 年前
Amel Negra
1f2315aa
Added Rigidbody component to the Interaction GO on the pig
4 年前
Ciro Continisio
1baef50e
Merge branch 'main' into art-assets
4 年前
Amel Negra
4687dbf1
Added interaction to main character prefab
4 年前
treivize
c978e5d4
[Bot] Automated dotnet-format update
4 年前
Amel Negra
71caefa9
Added interaction manager script
4 年前
GitHub
6bf8be1d
Added back recklol Dissolve effect ( #217 )
* Added recklol dissolve effect with some tweaks
* Added names to dissolve outputs
* Added a dissolve effect option in contextual menu and add alpha cutoff in Toon_Disolve
4 年前
Dane Byrd
8ae0f49f
Remove Albedo Influence on Specular Light Brightness
Swapping the order of the multiply and add nodes in the ToonShading subgraph to multiply albedo by diffuse light alone, then add specular highlights.
Along with this is the need ability to control specular light transparency, which can now be done using the Specular Color property's alpha channel.
4 年前
Amel Negra
9182a86c
Added interaction example scene
4 年前
GitHub
7559c2e4
[WIP] Added some table furniture ( #233 )
* Added some table furnitures
* Corrected all furniture prefabs to be prefab variant
4 年前
Ciro Continisio
f588e37a
New tree type
4 年前
Dane Byrd
bd72e4e6
Merge remote-tracking branch 'UnityTechnologies/art-assets' into art-assets
4 年前
Amel Negra
38e2201e
Added events for pickup, cook and talk
4 年前
Ciro Continisio
101906b4
Townsfolk_M animations, Palm2
4 年前
GitHub
175074a0
Hotfix for null checking `ToState`. ( #244 )
4 年前
GitHub
5c397fee
Reset HasBeenPrewarmed ( #243 )
4 年前
Dane Byrd
e3d74a91
Remove Fresnel properties from ToonShading subgraph
I moved Albedo out from ToonShading and into the main shadergraph. I then created the new subgraph Albedo_Fresnel which contains the lerp operation needed for the slimes. The Albedo subgraph has been added to all toon shadergraph variants.
4 年前
Amel Negra
9cca9fad
Added Event that takes GameObject in parameter
4 年前
GitHub
5a9a452f
Fix Plant Critter mesh scaling and name ( #239 )
4 年前
Ciro Continisio
29fb04b5
Removed LightProbe contribution parameter from all shaders
4 年前
Ciro Continisio
b9e24678
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
c81112b1
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
Ciro Continisio
13449978
Merge branch 'sm-improvements' of https://github.com/DeivSky/open-project-1 into pr-bash
4 年前
Ciro Continisio
d4366a3d
Rebaked scenes, removed directional lightmaps
4 年前
Ciro Continisio
bd14256e
Material and prefab tweaks
4 年前
jandd661
5e78c72a
Updated Beach Scene with test data for Scene Loader
4 年前
Ciro Continisio
0a93b3d8
Shadergraph adjustments
4 年前