Ciro Continisio
74d5128e
Toon shader improvments
- Updated URP from 7.3.0 to 7.5.1
- Moved to most recent 19.4
- New custom lighting shader (Toon 2), not yet toonified
4 年前
GitHub
999566a9
OP Devlog #1 : Toon shading ( #173 )
* upgrade to 2020.2
* add else condition in CustomLighting
* fix missing material in ToonShading scene
Co-authored-by: doJester13 <minarini.work@gmail.com>
Co-authored-by: doJester13 <minairni.work@gmail.com>
4 年前
Ciro Continisio
e155c0a6
Added camera dummy, fixed issue with player Prefab tag
4 年前
Eduardo de Albuquerque
dcce5aca
Created a prototype for the effect
4 年前
shuttle127
47c639cb
Create silhouette pass
Added some URP render features to silhouette characters when they're behind static scenery
4 年前
Eduardo de Albuquerque
0cbe6635
Changed the renderer so the shader i did won't be needed anymore
4 年前
Ciro Continisio
09419cf4
Tweaks, dither shader
4 年前
Eduardo de Albuquerque
82449ac9
Merged my modifications
4 年前
Ciro Continisio
d9dd5e5e
Tweaked RenderFeatures
4 年前
GitHub
19a7c4c5
Upgrade to 2020.2.13b ( #247 )
4 年前
Dane Byrd
004c7bd1
Ground Shader WIP
Includes ground shader prototype with vertex color debug. Moves outline subgraph out of the main ToonShading subgraph. I have not included Noise Textures as I need to verify that the noise textures I used for testing are under an open-source license.
4 年前
Ciro Continisio
8cb52a33
Fix: OccludingObjects now refracted
4 年前
Ciro Continisio
91a763b7
Updated project to 2020 LTS
4 年前
uChema
7abf0997
WIP - UI Integration
4 年前
Ciro Continisio
4e0a85c8
Removed outline completely
4 年前
Ciro Continisio
a2299fee
Water shaders, landmasses
4 年前
Ciro Continisio
59efe5a3
Rock prefabs
4 年前
Ciro Continisio
636d8dbd
Lighting tweaks
4 年前
Ciro Continisio
587a2230
Worldbuilding
Scenes, rocks, waterfalls, foam, ...
Added fog
Rebaked all lighting
3 年前
Ciro Continisio
a1fdc096
Fixed Protagonist eyes issue
Eyes were rendered after water, showing through. Now fixed.
3 年前