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Lighting tweaks

/main
Ciro Continisio 4 年前
当前提交
636d8dbd
共有 6 个文件被更改,包括 56 次插入16 次删除
  1. 2
      UOP1_Project/Assets/Prefabs/Items/WalkingCane.prefab
  2. 2
      UOP1_Project/Assets/Prefabs/Lights/Moon_Directional_Night (0.1 to bake).prefab
  3. 2
      UOP1_Project/Assets/Prefabs/Lights/Sun_Directional_Morning.prefab
  4. 2
      UOP1_Project/Assets/Prefabs/Lights/Sun_Directional_Sunset.prefab
  5. 62
      UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset
  6. 2
      UOP1_Project/Assets/Settings/LightBakingSettings/Locations.lighting

2
UOP1_Project/Assets/Prefabs/Items/WalkingCane.prefab


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type: 3}
propertyPath: m_Layer
value: 0
value: 9
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c5d242d6bd84e46af8b2bb85418929ef, type: 3}

2
UOP1_Project/Assets/Prefabs/Lights/Moon_Directional_Night (0.1 to bake).prefab


m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 6.87e-43, y: 7.1e-44, z: 0, w: -67.63251}

2
UOP1_Project/Assets/Prefabs/Lights/Sun_Directional_Morning.prefab


m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_BounceIntensity: 2
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 5.2e-44, z: 1.4978e-41, w: 6e-44}

2
UOP1_Project/Assets/Prefabs/Lights/Sun_Directional_Sunset.prefab


m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_BounceIntensity: 2
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 6.87e-43, y: NaN, z: 0, w: -129.9967}

62
UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset


restoreCamera: 1
offset: {x: 0, y: 0, z: 0, w: 0}
cameraFieldOfView: 60
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
m_Name: CharacterUnobstructedTransparents
m_EditorClassIdentifier:
m_Active: 1
settings:
passTag: CharacterUnobstructedTransparents
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enableWrite: 1
stencilSettings:
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stencilReference: 5
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
cameraSettings:
overrideCamera: 0
restoreCamera: 1
offset: {x: 0, y: 0, z: 0, w: 0}
cameraFieldOfView: 60
--- !u!114 &-3777622620742823688
MonoBehaviour:
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- {fileID: -3777622620742823688}
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m_RendererFeatureMap: f8d024bb3d3093cbec2b2cef2b7c072d007483323bf970503b4d8cc13cf079065e61212817c89a8e
m_RendererFeatureMap: f8d024bb3d3093cbec2b2cef2b7c072d007483323bf97050098674fe368541a33b4d8cc13cf079065e61212817c89a8e
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:

materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
m_OpaqueLayerMask:
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m_Bits: 2855
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m_Bits: 807
m_DefaultStencilState:
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m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
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m_Name: ObstructedTransparentFiller
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passTag: ObstructedTransparentFiller
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RenderQueueType: 1
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m_Bits: 4608
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overrideMaterial: {fileID: 2100000, guid: eb537407156894419a7c1586107ced36, type: 2}
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overrideStencilState: 1
stencilReference: 1
stencilCompareFunction: 3
passOperation: 0

2
UOP1_Project/Assets/Settings/LightBakingSettings/Locations.lighting


m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 3
m_PVRMinBounces: 2
m_PVREnvironmentMIS: 0
m_PVREnvironmentMIS: 1
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 3
m_PVRDenoiserTypeIndirect: 3

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