131 次代码提交 (15afbcfd-5a0a-4657-9fd2-6554b2dbee91)

作者 SHA1 备注 提交日期
DeivSky 830591fd [Bot] Automated dotnet-format update 4 年前
DeivSky 15afbcfd Added debug toggle 4 年前
DeivSky 3a48da8b Initial commit 4 年前
Ciro Continisio 009fdbd5 Even more art 4 年前
GitHub 10c79edf Update README.md (#82) 4 年前
Ciro Continisio 4e9d1665 More art imported 4 年前
Ciro Continisio 05c2da74 Project settings 4 年前
Ciro Continisio e27f318b Merge branch 'master' into custom-lighting-shader 4 年前
GitHub 9965c051 Removed unused imports (#75) 4 年前
GitHub 358b68b5 Removal of unnecessary test files (#80) 4 年前
GitHub 840a21d7 Moved .editorConfig to avoid duplicated version in actual project root (#77) 4 年前
GitHub 83951a71 Merge pull request #73 from MileyHollenberg/Linter 4 年前
Ciro Continisio 26b18669 Work and tests on toon shader, plants and rocks 4 年前
Ciro Continisio b0af5562 Toon shader done 4 年前
Ciro Continisio 369c0864 Toon Shader v2 in progress 4 年前
Andre McGrail a9e2d4b6 Tweaks to URP Asset 4 年前
Ciro Continisio 5e4de146 Isolated outline test 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
Miley Hollenberg 4211568e [Bot] Automated dotnet-format update 4 年前
Miley Hollenberg 74d7eb52 Removed bot account from auto commit 4 年前
Miley Hollenberg cd634c11 Implemented automatic linter 4 年前
GitHub 04e6c82e Create pull_request_template.md 4 年前
GitHub f5ad616a Merge pull request #26 from mwert09/master 4 年前
mwert09 83f426f0 Merge remote-tracking branch 'upstream/master' 4 年前
mwert09 a291c583 Merge remote-tracking branch 'upstream/master' 4 年前
mwert09 f063f571 Merge branch 'bug-steep-surfaces' 4 年前
GitHub 02d8e6c7 Merge pull request #55 from andrewreal/remove-magic-numbers 4 年前
Ciro Continisio 69c48251 Changed the new variable into a constant 4 年前
mwert09 3fe5c164 Merge branch 'master' of https://github.com/mwert09/open-project-1 4 年前
GitHub afc7b64e Merge pull request #25 from Wodopo/master 4 年前
Ciro Continisio 2cfc9750 SpawnSystem active in the scene 4 年前
Andrew Real 106bfcd0 Remove accidentaly added blank lines 4 年前
mwert09 14215282 Update Character.cs 4 年前
GitHub 2c21f5a9 Merge pull request #31 from CharlExMachina/Scene-Loading 4 年前
Ciro Continisio b194fe99 Merge branch 'master' into Wodopo/spawn-system 4 年前
Andrew Real e23c8e72 Change var name to more acurately show purpose 4 年前
mwert09 123c2bdc Update Character.cs 4 年前
GitHub 9c27ba24 Merge pull request #27 from andrew-raphael-lukasik/InputReader_as_ScriptableObject 4 年前
Carlos Eduardo Pérez 79ec6d45 Updated warning message 4 年前
Andrew Real bd2f9dce Merge branch 'master' into remove-magic-numbers 4 年前
mwert09 fa308200 Update Character.cs 4 年前
GitHub d98e006f Merge pull request #37 from Acimaz/TMPro-Import 4 年前
Carlos Eduardo Pérez f6215f53 DrawSceneEditor now has a single, non-branching undo check 4 年前
GitHub a9604394 Merge branch 'master' into TMPro-Import 4 年前
mwert09 90e60ba3 Update Character.cs 4 年前
GitHub 506101f1 Merge pull request #45 from Quickz/jump-fix 4 年前
Carlos Eduardo Pérez baab34cd Added new obstacle material for lvl2 and tagged Player 4 年前