1327 次代码提交 (056f6536-89fd-414a-a813-514c4bade167)

作者 SHA1 备注 提交日期
Amel Negra a6e9748f scene updates 4 年前
Amel Negra 586b9eed Added noise for dialogue shot cameras of NPCs 4 年前
Amel Negra 9d9487e8 Pushing testing ground scene with NPCs positions adjustments 4 年前
Amel Negra f4f39c50 Adding Dialogue shot VCam for the different NPC prefabs 4 年前
Amel Negra 8d75ed88 Phoenix Chick Animator Controller 4 年前
Amel Negra 36cba268 Fixed Fry King dialogue typo 4 年前
Amel Negra d464d645 Added dialogue shot to step controller script 4 年前
Amel Negra 65d30a33 Merge remote-tracking branch 'origin/main' into AmelMain 4 年前
Amel Negra 365cc438 Added fry king to the scene 4 年前
Amel Negra 2ad7557f Added collider + NPC tag and needed components for Fry King prefab 4 年前
Ciro Continisio 49a9a175 Baked all location scenes 4 年前
Amel Negra a3194a18 Fry King state machine 4 年前
Ciro Continisio 474f2d07 Camera tweaks 4 年前
Amel Negra 1b0a6a80 pushing the rest 4 年前
uChema 10a19c7c Move USS file to correct folder 4 年前
Ciro Continisio 7cdd29a5 Removal of unneded meta file 4 年前
Amel Negra 49e49849 Adding to Localized tables Fry King actor and dialogue to test 4 年前
uChema f934ef08 Fix last commit 4 年前
Ciro Continisio e6dcfc27 Merge branch 'main' into whiteboxing 4 年前
Amel Negra ef760f6d Fry King Animator controller done 4 年前
uChema e132a119 Add a StepToDialogue function to the StepSO. Fix preview display in the Quest tool 4 年前
Amel Negra 176eb353 removing eat state from NPC since it will be used only in cut-scenes and not gameplay 4 年前
uChema 9e6b5587 Remove unused Events 4 年前
uChema b73d6df4 Fix last commit + Make Interaction item resizable 4 年前
uChema 75076141 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel Negra c2ffc760 pushing scene 4 年前
Amel Negra f7ead9e8 updating scene after changes and adding new path config for townsfolk 4 年前
Amel Negra 75bbf9eb new updated bard hare SM 4 年前
Amel Negra a83290a1 Bard Hare Animator Controller separating jump up and down from talk 4 年前
Amel Negra 8dcae7ea Adding animation timers conditions for jump up and down 4 年前
Amel Negra 2a5bdc6d Jump up and down action for bard hare SM 4 年前
Amel Negra 7251f071 Added Start and end conversation states 4 年前
Amel Negra 946cf3fe updating bard hare state machine with new changes from townsfolk v2 SM 4 年前
Amel Negra 0876b376 pushing the scene 4 年前
Amel Negra 11d46cd3 Townsfolk updated state machine 4 年前
Amel Negra 5a3c9f92 Is a new line displayed condition asset file 4 年前
Amel Negra ffaf578b Adding 3 new timers conditions for the townsfolk state machine 4 年前
Ciro Continisio c5a28a1e Addressable settings 4 年前
Amel Negra eafd1d40 Adding Random time elapsed condition 4 年前
Ciro Continisio be943453 Scenes are all connected 4 年前
Amel Negra 75e90368 Adding new condition script for when a new line is displayed 4 年前
Ciro Continisio 42b7725e Connected almost all scenes 4 年前
Amel Negra 3794c8dd Filling the townsfolk talkingTo arrays 4 年前
uChema b13a9a92 Refactor and rearrange folders 4 年前
Ciro Continisio 4a525440 Scene separated 4 年前
uChema 46aad295 Fixing bug in Button selection (Confirmation Popup) 4 年前
Ciro Continisio eed33324 ForestEntrance landmass 4 年前
Ciro Continisio d41e7e87 Merge branch 'whiteboxing' 4 年前
uChema 52a617fe Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel Negra c0a90df6 Rock critter keeps walk animation on alert 4 年前