Thomas ICHÉ
cd1d562a
Move and Rename (Cleanup Pass)
6 年前
Thomas ICHÉ
d49cc41b
Added Icons + Manager Exclusion System
6 年前
Thomas ICHÉ
2e598266
Icons Continued
6 年前
Thomas ICHÉ
48fa268b
Fixes for StateMachineStatePropertyDrawer
6 年前
Thomas ICHÉ
8344ab9b
Factory : Set Target + Action
6 年前
Thomas ICHÉ
7868d867
Fix in ReachPositionRig to handle correctly players
6 年前
Thomas ICHÉ
9c708a52
Slight Optim for State Machines
6 年前
Thomas ICHÉ
99f82ca6
Base Fixes
6 年前
Thomas ICHÉ
5badce84
Small fixes in factory
6 年前
Thomas ICHÉ
e5c0dcfb
Added a way to change instigator in logic
6 年前
Thomas ICHÉ
62aa9715
Merge branch 'master' into vfx-demo
6 年前
peeweek
dcdead9d
Base Fixes
6 年前
Thomas ICHÉ
fadac939
Fixed Unused factory null upon destroy
6 年前
peeweek
086aeacb
Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction
5 年前
Thomas ICHÉ
523d6683
Updated Behavior for ReachPositionRig with Callables on Reaching point
5 年前
Thomas ICHÉ
f910e534
Base work for Making Update Calls Optional
5 年前
Thomas ICHÉ
10c231c8
Added Option "Sacrifice Oldest" to Factory
5 年前
Thomas ICHÉ
06e46fa5
Added RigidBody Force Rig
5 年前
Thomas ICHÉ
a99f3bd6
Merge branch 'master' into feature/call-tree
5 年前
GitHub
0e9a7df4
Fixes and Additions ( #6 )
5 年前
Thomas ICHÉ
8cb570dd
Folder Icons in Hierarchy
5 年前
Thomas ICHÉ
bbddcf12
Small Fixes + Changelog
5 年前
Thomas ICHÉ
204e6d25
Added Timer Elements
5 年前
Thomas ICHÉ
89698c31
Fix instances when deletion happened while factory is disabled ( #7 )
* Fix instances when deletion happened while factory is disabled
* Simplify code
5 年前
Thomas ICHE
148362d3
Removed AutoState
5 年前
Thomas ICHÉ
ae682265
Fix possible null
5 年前
Thomas ICHÉ
4d7c7023
Safer Toggle Active for state machines
5 年前
Thomas ICHÉ
c30239a4
Globals Debug Window + Renamed OnGlobalLogic > GlobalLogic + Reset State Objects option in state machines + Fixes in TimerDisplayRig
5 年前
Thomas ICHÉ
6df9bca6
Removed induced behaviour that resetted the folder position to zero (not needed anymore as the transform is exposed)
5 年前
Thomas ICHÉ
be32a307
Added StateMachine creation functionality
5 年前
GitHub
d8f98e90
Feature/counters ( #9 )
* Base work
* Updated Counters + ChangeLog
5 年前
GitHub
54ee3a0b
(Refactor) Advanced Hierarchy View ( #12 )
* Base Rename
* Added Preferences / Contextual Visibility
* Updated Changelog
* Added Attributes for registering Icons
* Added All/None/Invert Toggles in preferences
5 年前
Thomas ICHÉ
7a62196c
Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic
4 年前
Thomas ICHÉ
c43c36fa
Added ReachPositionRig Local Space option / StateMachine button to generate Set State Actions
4 年前
GitHub
24e9e3e7
Refactor : Dependencies as OpenUPM references ( #31 )
* Removed NaughtyAttributes / Upgraded Code to 2020.1
* Added NoLabel Property Drawers
* Updated Changelog
* Upgraded Logo to 2020.1
* Updated Site Banner
* Updated Readme install instructions
* Updated Package.json
* Updated README instructions
* Updated Changelog
4 年前
GitHub
a54b34ad
Single update for Rigs ( #22 )
* Base Commit
* Added option to lock update modes for some rigs
* Custom Editor for Rigs
* Fixed Gameplay Ingredients windows menu / Added Rig Debug Window
* Added Filter string / Reload in toolbar
* Fix potential null
* Trigger Reload on Scene Change + Changelog
* Small Fixes
* Fix potential null on scene change / object delete
* Factorized Rig view in Ingredients Explorer Window
* Made Rig Editor a Pingable Editor (Genericized the Ping)
* Updated Changelog
* Error Messages when Rig Manager is excluded / not present.
4 年前
Thomas ICHÉ
2d7f6924
RigManager : Small Fix
4 年前
Thomas ICHÉ
617ccb73
Fixed bad usings
4 年前
Thomas ICHÉ
74ee3473
Fixed Removal of divergent update mode rig + error message
4 年前
GitHub
f5215ac2
Adding Help Items ( #35 )
* Help Items
* Updated Changelog
* Factorized URLs
* Added More Help Items
4 年前
Thomas ICHÉ
876512f4
Removed Unnecessary OnDisable() on RigManager
4 年前
GitHub
6c9ef7ce
Single Update Manager + Optimized State Update / OnUpdateEvent ( #39 )
* Base work for Callable Single Update Manager
* Prevent Exclusion
* Generic Implementation of a SingleUpdate Method on State Machine + OnUpdateEvent
* Made Rig Manager Not Excludeable
* Updated Changelog
* OnUpdateEvent now displays its list as disabled
4 年前
GitHub
12eff8ec
Fixed Rig Manager Update not executing correctly when collection is modified during its execution. ( #40 )
4 年前
GitHub
708623d3
Callable List Add Menu ( #44 )
* BrowsePopup + Base add menu (not working atm)
* Different Design, CallableRList is now handled by IngredientEditor
* Fixed possible nulls / Position Fix / Fix Item Sorting
* Added Icons + Empty Entry
* Use of Callable attribute to define entries in menu
* Added Icons / Categories. Better Sorting
* More Icons
* Managed Categories
* Updated Changelog
* Added Generic GameplayIngredientsBehavior + Specific inspector with menu
* Added Custom editor for Managers
* Updated Changelog
* Custom Inspector for Pickup Item
* Pickup Item RList Naming.
* Set Interactive User to be a GameplayIngredientsBehaviour
* Removed [ReorderableList] attributes that are not required anymore
4 年前
GitHub
d2a47ed0
Added more items to Menus ( #45 )
* Menus
* More items
* AddComponentMenu base work
* Add Component Menu / Code Cleanup
* Renamed Typo File
* Fix Typo + More Hierarchy Items
* Updated Changelog
4 年前
Thomas ICHÉ
67c99d51
Base Commit (Float Animation) // TODO : Genericize Animation
4 年前
Thomas ICHÉ
79e5ed8b
Small Fixes + Added Tag Check
4 年前
Thomas ICHÉ
f072314e
Added Animation Handlers
4 年前
Thomas ICHÉ
6a5ae2c6
Added More Float Helpers
4 年前
Thomas ICHÉ
62d8018a
Added Vector3AnimationHandlers
4 年前
Thomas ICHÉ
8b72e2ee
Added Generic Binding Rig
4 年前
Thomas ICHÉ
cd3a0355
Added ColorAnimationHandlers + Added More types to Generic Binding Rig
4 年前
Thomas ICHÉ
a9b3396d
Updated Colors/Ions
4 年前
GitHub
f562a98e
Refactor Icons / GUI ( #55 )
* Made the Breadcrumb Bar a bit less intrusive
* Updated Colors/Ions
* Manager Icons
* Updated Changelog / License / Removed Extra unused icons
4 年前
Thomas ICHÉ
28d1e0ad
Merge branch 'master' into feature/generic-animation-rigs
# Conflicts:
# CHANGELOG.md
4 年前
GitHub
4f250950
Generic Animation Rigs ( #53 )
* Base Commit (Float Animation) // TODO : Genericize Animation
* Added Animation Handlers
* Added More Float Helpers
* Added Vector3AnimationHandlers
* Added Generic Binding Rig
* Added ColorAnimationHandlers + Added More types to Generic Binding Rig
* Updated Changelog
* Fix Garbage
4 年前
Thomas ICHÉ
31fe33c7
Fix Garbage
4 年前
Thomas ICHÉ
b340fe66
Icons for Generic Rigs
4 年前
Thomas ICHÉ
e85e0681
Refactored names
3 年前
GitHub
44b44345
Refactor : Messages as integer keys (Performance improvement)
3 年前