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unity-tech-cn:/tag-0.2.0
unity-tech-cn:/tag-0.2.1
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拉取从: unity-tech-cn:hh-develop-water-balloon-fight
unity-tech-cn:/main
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unity-tech-cn:/develop/memorydump
unity-tech-cn:/develop/permutepytorch
unity-tech-cn:/develop/sac-targetq
unity-tech-cn:/develop/actions-out
unity-tech-cn:/develop/reshapeonnxmemories
unity-tech-cn:/develop/crawlergail
unity-tech-cn:/develop/debugtorchfood
unity-tech-cn:/develop/hybrid-actions
unity-tech-cn:/develop/bullet-hell
unity-tech-cn:/develop/action-spec-gym
unity-tech-cn:/develop/battlefoodcollector
unity-tech-cn:/develop/use-action-buffers
unity-tech-cn:/develop/hardswish
unity-tech-cn:/develop/leakyrelu
unity-tech-cn:/develop/torch-clip-scale
unity-tech-cn:/develop/contentropy
unity-tech-cn:/develop/manch
unity-tech-cn:/develop/torchcrawlerdebug
unity-tech-cn:/develop/fix-nan
unity-tech-cn:/develop/multitype-buffer
unity-tech-cn:/develop/windows-delay
unity-tech-cn:/develop/torch-tanh
unity-tech-cn:/develop/gail-norm
unity-tech-cn:/develop/multiprocess
unity-tech-cn:/develop/unified-obs
unity-tech-cn:/develop/rm-rf-new-models
unity-tech-cn:/develop/skipcritic
unity-tech-cn:/develop/centralizedcritic
unity-tech-cn:/develop/dodgeball-tests
unity-tech-cn:/develop/cc-teammanager
unity-tech-cn:/develop/weight-decay
unity-tech-cn:/develop/singular-embeddings
unity-tech-cn:/develop/zombieteammanager
unity-tech-cn:/develop/superpush
unity-tech-cn:/develop/teammanager
unity-tech-cn:/develop/zombie-exp
unity-tech-cn:/develop/update-readme
unity-tech-cn:/develop/readme-fix
unity-tech-cn:/develop/coma-noact
unity-tech-cn:/develop/coma-withq
unity-tech-cn:/develop/coma2
unity-tech-cn:/develop/action-slice
unity-tech-cn:/develop/gru
unity-tech-cn:/develop/critic-op-lstm-currentmem
unity-tech-cn:/develop/decaygail
unity-tech-cn:/develop/gail-srl-hack
unity-tech-cn:/develop/rear-pad
unity-tech-cn:/develop/mm-copyright-dates
unity-tech-cn:/develop/dodgeball-raycasts
unity-tech-cn:/develop/collab-envs-exp-ervin
unity-tech-cn:/develop/pushcollabonly
unity-tech-cn:/develop/sample-curation
unity-tech-cn:/develop/soccer-groupman
unity-tech-cn:/develop/input-actuator-tanks
unity-tech-cn:/develop/validate-release-fix
unity-tech-cn:/develop/new-console-log
unity-tech-cn:/develop/lex-walker-model
unity-tech-cn:/develop/lstm-burnin
unity-tech-cn:/develop/grid-vaiable-names
unity-tech-cn:/develop/fix-attn-embedding
unity-tech-cn:/develop/api-documentation-update-some-fixes
unity-tech-cn:/develop/update-grpc
unity-tech-cn:/develop/grid-rootref-debug
unity-tech-cn:/develop/pbcollab-rays
unity-tech-cn:/develop/2.0-verified-pre
unity-tech-cn:/develop/parameterizedenvs
unity-tech-cn:/develop/custom-ray-sensor
unity-tech-cn:/develop/mm-add-v2blog
unity-tech-cn:/develop/custom-raycast
unity-tech-cn:/develop/area-manager
unity-tech-cn:/develop/remove-unecessary-lr
unity-tech-cn:/develop/use-base-env-in-learn
unity-tech-cn:/soccer-fives/multiagent
unity-tech-cn:/develop/cubewars/splashdamage
unity-tech-cn:/develop/add-fire/exp
unity-tech-cn:/develop/add-fire/jit
unity-tech-cn:/develop/add-fire/speedtest
unity-tech-cn:/develop/add-fire/bc
unity-tech-cn:/develop/add-fire/ckpt-2
unity-tech-cn:/develop/add-fire/normalize-context
unity-tech-cn:/develop/add-fire/components-dir
unity-tech-cn:/develop/add-fire/halfentropy
unity-tech-cn:/develop/add-fire/memoryclass
unity-tech-cn:/develop/add-fire/categoricaldist
unity-tech-cn:/develop/add-fire/mm
unity-tech-cn:/develop/add-fire/sac-lst
unity-tech-cn:/develop/add-fire/mm3
unity-tech-cn:/develop/add-fire/continuous
unity-tech-cn:/develop/add-fire/ghost
unity-tech-cn:/develop/add-fire/policy-tests
unity-tech-cn:/develop/add-fire/export-discrete
unity-tech-cn:/develop/add-fire/test-simple-rl-fix-resnet
unity-tech-cn:/develop/add-fire/remove-currdoc
unity-tech-cn:/develop/add-fire/clean2
unity-tech-cn:/develop/add-fire/doc-cleanups
unity-tech-cn:/develop/add-fire/changelog
unity-tech-cn:/develop/add-fire/mm2
unity-tech-cn:/develop/model-transfer/add-physics
unity-tech-cn:/develop/model-transfer/train
unity-tech-cn:/develop/jit/experiments
unity-tech-cn:/exp-vince/sep30-2020
unity-tech-cn:/hh-develop-gridsensor-tests/static
unity-tech-cn:/develop/hybrid-actions/distlist
unity-tech-cn:/develop/bullet-hell/buffer
unity-tech-cn:/goal-conditioning/new
unity-tech-cn:/goal-conditioning/sensors-2
unity-tech-cn:/goal-conditioning/sensors-3-pytest-fix
unity-tech-cn:/goal-conditioning/grid-world
unity-tech-cn:/soccer-comms/disc
unity-tech-cn:/develop/centralizedcritic/counterfact
unity-tech-cn:/develop/centralizedcritic/mm
unity-tech-cn:/develop/centralizedcritic/nonego
unity-tech-cn:/develop/zombieteammanager/disableagent
unity-tech-cn:/develop/zombieteammanager/killfirst
unity-tech-cn:/develop/superpush/int
unity-tech-cn:/develop/superpush/branch-cleanup
unity-tech-cn:/develop/teammanager/int
unity-tech-cn:/develop/teammanager/cubewar-nocycle
unity-tech-cn:/develop/teammanager/cubewars
unity-tech-cn:/develop/superpush/int/hunter
unity-tech-cn:/goal-conditioning/new/allo-crawler
unity-tech-cn:/develop/coma2/clip
unity-tech-cn:/develop/coma2/singlenetwork
unity-tech-cn:/develop/coma2/samenet
unity-tech-cn:/develop/coma2/fixgroup
unity-tech-cn:/develop/coma2/samenet/sum
unity-tech-cn:/hh-develop-dodgeball/goy-input
unity-tech-cn:/develop/soccer-groupman/mod
unity-tech-cn:/develop/soccer-groupman/mod/hunter
unity-tech-cn:/develop/soccer-groupman/mod/hunter/cine
unity-tech-cn:/ai-hw-2021/tensor-applier
此合并请求有变更与目标分支冲突。
/Project/Packages/manifest.json
/Project/ProjectSettings/TagManager.asset
/Project/ProjectSettings/ProjectSettings.asset
/Project/ProjectSettings/ProjectVersion.txt
/Project/Assets/ML-Agents/Examples/Crawler/Scripts/CrawlerAgent.cs
/Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpCrawlerDynVS.demo.meta
/Project/Assets/ML-Agents/Examples/GridWorld/Demos/ExpertGrid.demo.meta
/Project/Assets/ML-Agents/Examples/PushBlock/Demos/ExpertPush.demo.meta
/Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerDyVS.demo.meta
/Project/Packages/packages-lock.json
/Project/Assets/ML-Agents/Examples/Bouncer/Demos/ExpertBouncer.demo.meta
/Project/Assets/ML-Agents/Examples/Reacher/Demos/ExpertReacher.demo.meta
/Project/Assets/ML-Agents/Examples/Tennis/Demos/ExpertTennis.demo.meta
/Project/Assets/ML-Agents/Examples/FoodCollector/Demos/ExpertFood.demo.meta
/Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpCrawlerStaVS.demo.meta
/Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpertCrawlerDyn.demo.meta
/Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpertCrawlerSta.demo.meta
/Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerDy.demo.meta
/Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerStVS.demo.meta
/Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerSta.demo.meta
21 次代码提交
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
HH | 54fb8fd6 | grid sensor agent ready | 4 年前 |
HH | 542edd22 | cp | 4 年前 |
HH | ba394d3b | add more sounds | 4 年前 |
HH | 217e7cca | Add eye anims | 4 年前 |
HH | b31537e6 | add dolly track for npc | 4 年前 |
HH | 37313dfe | update dolly | 4 年前 |
HH | 6fdd207a | fix rotation bug | 4 年前 |
HH | d6b8f7c0 | fix body rotation and mouselook | 4 年前 |
HH | f7f7f677 | Update gamecontroller and reset logic | 4 年前 |
HH | d4f96987 | update ball UI and add ball queue | 4 年前 |
HH | 8ae5b16b | add more controllers and ball spawner | 4 年前 |
HH | 652559ac | add clouds expand field area | 4 年前 |
HH | 1ccebe5d | about to upgrade editor | 4 年前 |
HH | 3526bffa | add models & dodgeball proto | 4 年前 |
HH | 0cd1b8d3 | add more scenery | 4 年前 |
HH | a2e437af | cp | 4 年前 |
HH | 702b3c9b | add stunned state and try freelook setup | 4 年前 |
HH | 7a01df2e | add some water particle fx | 4 年前 |
HH | ce45b535 | remove print statement | 4 年前 |
HH | 1387d9be | update throw | 4 年前 |
HH | f1c82850 | updated particle color and gun behavior | 4 年前 |
共有 1746 个文件被更改,包括 9420 次插入 和 116 次删除
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24Project/Packages/manifest.json
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16Project/ProjectSettings/EditorSettings.asset
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4Project/ProjectSettings/EditorBuildSettings.asset
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3Project/ProjectSettings/ProjectVersion.txt
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114Project/ProjectSettings/ProjectSettings.asset
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7Project/ProjectSettings/DynamicsManager.asset
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10Project/ProjectSettings/TagManager.asset
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7Project/Assets/ML-Agents/Examples/Bouncer/Demos/ExpertBouncer.demo.meta
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7Project/Assets/ML-Agents/Examples/GridWorld/Demos/ExpertGrid.demo.meta
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7Project/Assets/ML-Agents/Examples/Hallway/Demos/ExpertHallway.demo.meta
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936Project/Assets/ML-Agents/Examples/Hallway/Scenes/Hallway.unity
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7Project/Assets/ML-Agents/Examples/Pyramids/Demos/ExpertPyramid.demo.meta
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7Project/Assets/ML-Agents/Examples/Reacher/Demos/ExpertReacher.demo.meta
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9Project/Assets/ML-Agents/Examples/Soccer/Materials/ClearPlastic.mat
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7Project/Assets/ML-Agents/Examples/Tennis/Demos/ExpertTennis.demo.meta
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7Project/Assets/ML-Agents/Examples/FoodCollector/Demos/ExpertFood.demo.meta
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999Project/Assets/ML-Agents/Examples/Crawler/Prefabs/DynamicPlatform.prefab
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2Project/Assets/ML-Agents/Examples/Crawler/Scripts/CrawlerAgent.cs
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7Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpCrawlerDynVS.demo.meta
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7Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpCrawlerStaVS.demo.meta
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7Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpertCrawlerDyn.demo.meta
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7Project/Assets/ML-Agents/Examples/Crawler/Demos/ExpertCrawlerSta.demo.meta
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7Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerDy.demo.meta
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7Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerDyVS.demo.meta
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7Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerStVS.demo.meta
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7Project/Assets/ML-Agents/Examples/Walker/Demos/ExpertWalkerSta.demo.meta
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7Project/Assets/ML-Agents/Examples/PushBlock/Demos/ExpertPush.demo.meta
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7Project/Assets/ML-Agents/Examples/Basic/Demos/ExpertBasic.demo.meta
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7Project/Assets/ML-Agents/Examples/3DBall/Demos/Expert3DBall.demo.meta
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7Project/Assets/ML-Agents/Examples/3DBall/Demos/Expert3DBallHard.demo.meta
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5Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Black.mat
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5Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Eye.mat
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7Project/Assets/ML-Agents/Examples/SharedAssets/Materials/GridMatMoveable.mat
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7Project/Assets/ML-Agents/Examples/SharedAssets/Materials/GridMatFloor.mat
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2Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Outline.mat
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7Project/Assets/ML-Agents/Examples/SharedAssets/Materials/AgentBlue.mat
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26config/ppo/FPSAgent.yaml
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440Project/Packages/packages-lock.json
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38Project/ProjectSettings/PackageManagerSettings.asset
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10Project/ProjectSettings/XRSettings.asset
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8Project/Assets/TextMesh Pro.meta
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8Project/Assets/Samples.meta
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26Project/Assets/InputSystem.inputsettings.asset
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8Project/Assets/InputSystem.inputsettings.asset.meta
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8Project/Assets/Particle Examples.meta
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1001Project/Assets/New Terrain.asset
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8Project/Assets/New Terrain.asset.meta
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1001Project/Assets/New Terrain 1.asset
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8Project/Assets/New Terrain 1.asset.meta
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43Project/Assets/NewBrush 1.brush
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8Project/Assets/NewBrush 1.brush.meta
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43Project/Assets/NewBrush.brush
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8Project/Assets/NewBrush.brush.meta
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81Project/Assets/ML-Agents/Examples/PushBlock/Prefabs/MuzzleFlash.prefab
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7Project/Assets/ML-Agents/Examples/PushBlock/Prefabs/MuzzleFlash.prefab.meta
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8Project/Assets/ML-Agents/Examples/FPS_Game.meta
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8Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Projectile.mat.meta
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82Project/Assets/ML-Agents/Examples/SharedAssets/Materials/MuzzleFlash.mat
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8Project/Assets/ML-Agents/Examples/SharedAssets/Materials/MuzzleFlash.mat.meta
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81Project/Assets/ML-Agents/Examples/SharedAssets/Materials/GrayLight.mat
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8Project/Assets/ML-Agents/Examples/SharedAssets/Materials/GrayLight.mat.meta
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81Project/Assets/ML-Agents/Examples/SharedAssets/Materials/GrayDark.mat
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8Project/Assets/ML-Agents/Examples/SharedAssets/Materials/GrayDark.mat.meta
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78Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Projectile.mat
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78Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Eye White.mat
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8Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Eye White.mat.meta
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77Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Grass.mat
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8Project/Assets/ML-Agents/Examples/SharedAssets/Materials/Grass.mat.meta
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8Project/Assets/TextMesh Pro/Documentation.meta
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1001Project/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf
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7Project/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta
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8Project/Assets/TextMesh Pro/Fonts.meta
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46Project/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt
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8Project/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta
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1001Project/Assets/TextMesh Pro/Fonts/LiberationSans.ttf
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19Project/Assets/TextMesh Pro/Fonts/LiberationSans.ttf.meta
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8Project/Assets/TextMesh Pro/Resources.meta
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9Project/Assets/TextMesh Pro/Resources/Fonts & Materials.meta
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106Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat
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8Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta
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548Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
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8Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset.meta
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104Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat
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8Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta
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1001Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
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8Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta
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1Project/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt
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8Project/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt.meta
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1Project/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt
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8Project/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt.meta
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9Project/Assets/TextMesh Pro/Resources/Shaders.meta
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Digitized data copyright (c) 2010 Google Corporation |
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with Reserved Font Arimo, Tinos and Cousine. |
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Copyright (c) 2012 Red Hat, Inc. |
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with Reserved Font Name Liberation. |
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|
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This Font Software is licensed under the SIL Open Font License, Version 1.1. |
|||
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL |
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|
|||
----------------------------------------------------------- |
|||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 |
|||
----------------------------------------------------------- |
|||
|
|||
PREAMBLE |
|||
The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others. |
|||
|
|||
The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives. |
|||
|
|||
DEFINITIONS |
|||
"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation. |
|||
|
|||
"Reserved Font Name" refers to any names specified as such after the copyright statement(s). |
|||
|
|||
"Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s). |
|||
|
|||
"Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment. |
|||
|
|||
"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software. |
|||
|
|||
PERMISSION & CONDITIONS |
|||
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions: |
|||
|
|||
1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself. |
|||
|
|||
2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user. |
|||
|
|||
3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users. |
|||
|
|||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission. |
|||
|
|||
5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software. |
|||
|
|||
TERMINATION |
|||
This license becomes null and void if any of the above conditions are not met. |
|||
|
|||
DISCLAIMER |
|||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE. |
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文件差异内容过多而无法显示
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)]}〕〉》」』】〙〗〟’”⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、%,.:;。!?]):;=}¢°"†‡℃〆%,. |
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