GitHub
a6268ba1
Updating the Readme with the new release ( #3622 )
* Updating the Readme with the new release
* addressing comments
5 年前
GitHub
de0cf96f
[bug-fix] Increase height of wall in CrawlerStatic ( #3650 )
5 年前
GitHub
3a771afa
Rename Generalization -> Environment Parameter Randomization ( #3646 )
* Rename generalization to Environment Parameter Randomization
5 年前
GitHub
ceaac645
[tests] Make subprocess manager test easier ( #3651 )
5 年前
GitHub
0fba00ae
cancel old CI ( #3649 )
5 年前
GitHub
4fa9735e
[bug-fix] Increase 3dballhard and GAIL default steps ( #3636 ) ( #3647 )
Co-authored-by: Ervin T <ervin@unity3d.com>
5 年前
GitHub
2ecd1d9b
remove obsolete code, offset worker seeds ( #3645 )
5 年前
GitHub
92f1315e
Combine "Getting Started" and "Basic" Guides ( #3644 )
* Merge agent & best practices doc. Plus other fixes
* Fix overly long lines
* Merge Getting Started and Basic Guides
* Rename guide and update links appropriately
* Fix broken link
5 年前
GitHub
a6ade9b2
Combine "Best Practices" and "Agents" documentation ( #3643 )
* Merge agent & best practices doc. Plus other fixes
* Fix overly long lines
* Address typos and comments
* Address feedback
5 年前
GitHub
6709a9bf
[change] Clean up trainer interface, clean up GhostTrainer stats ( #3634 )
5 年前
GitHub
e13c89f5
enforce min coverage % ( #3642 )
5 年前
GitHub
2912c883
Basic and visual GAIL and BC integration tests ( #3626 )
5 年前
GitHub
15d3b248
enable code coverage in Yamato ( #3633 )
5 年前
GitHub
b5cd91ba
Merge pull request #3635 from Unity-Technologies/sanitize-gauge-names
sanitize gauge names
5 年前
Chris Elion
58065a41
sanitize gauge names
5 年前
GitHub
25cc9f15
[change] Move hyperparameter printing entirely into StatsWriters ( #3630 )
5 年前
GitHub
a1f00b07
Merge pull request #3629 from Unity-Technologies/develop-timers-fix-writing
make sure top-level timer is closed before writing
5 年前
GitHub
320175d5
[change] Move console printing to StatsWriter class ( #3616 )
5 年前
Chris Elion
a5dd261b
make sure top-level timer is closed before writing
5 年前
GitHub
d9274b7e
Bumping versions on master ( #3614 )
* Bumping versions on master
* Bumping package version
* Made the package version 0.15.0-preview
* Reverting the API version that was bumped by mistake
5 年前
GitHub
de29b8ec
[MLA-762] Better logging when no model + inference only ( #3617 )
* Improve warnings and exception if using unsupported combo
* add meta file
* fix unit test
5 年前
GitHub
acbfa95d
enforce onnx conversion (expect tf2 CI to fail) ( #3600 )
5 年前
GitHub
227b38ca
Updating the Changelog and Migrating ( #3620 )
5 年前
Chris Elion
14a74feb
fix unit test
5 年前
GitHub
e83bc02b
Remove space from Product Name for examples ( #3612 )
In #2588 it was suggested that the space in the Product Name for
our example environments causes confusion when using a default build
because of the need to escape the space in the build filename.
This change removes the space from the Product Name in the project's
player settings.
5 年前
Chris Elion
268a9e78
add meta file
5 年前
Jonathan Harper
066df247
Remove space from Product Name for examples
In #2588 it was suggested that the space in the Product Name for
our example environments causes confusion when using a default build
because of the need to escape the space in the build filename.
This change removes the space from the Product Name in the project's
player settings.
5 年前
GitHub
2ba1e9d4
Remove dead components from the examples scenes ( #3619 )
5 年前
Chris Elion
7df92fbe
Improve warnings and exception if using unsupported combo
5 年前
GitHub
68bbee63
Update examples project to 2018.4.18f1 ( #3618 )
From 2018.4.14f1. An internal package dependency was updated as
a side effect.
5 年前
GitHub
eeeb09b3
Make most property setters public. ( #3602 )
5 年前
GitHub
119141fb
Make the agent begin episode at initialization ( #3605 )
* Make the agent begin episode at initialization
* Renaming and adding a comment
* [skip ci] Update com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* [skip ci] Update com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* renamed test variables and modified some test statements
* Use TotalStepCount rather than HadFirstReset
* [skip ci] Renamed HadFirstReset to m_HadFirstReset
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
5 年前
Ervin Teng
98d5b8e3
Add test
5 年前
GitHub
000ceedf
[bug-fix] Update Pyramids demo ( #3613 )
5 年前
Ervin Teng
bcf073bf
Move console logging to ConsoleWriter
5 年前
GitHub
3e9c8cc7
[docs] Link to Imitation Learning docs in Readme, cleanup IL docs ( #3582 )
5 年前
GitHub
94de596b
[change] Remove concatenate in discrete action probabilities to improve inference performance ( #3598 )
5 年前
GitHub
c42a11c3
[change] Throw a proper error when sequence length is greater than batch size. ( #3583 )
5 年前
GitHub
873ba7fd
[bug-fix] Fix stats reporting for reward signals in SAC ( #3606 )
5 年前
GitHub
ed2eb6ef
[bug-fix] Fix entropy computation in MultiCategorialDistribution ( #3607 )
5 年前
GitHub
eaaa504f
Merge pull request #3608 from Unity-Technologies/develop-sidechannel-changelog
update changelog and migration guide for sidechannel changes
5 年前
Chris Elion
2b9bd5ee
update changelog and migration guide for sidechannel changse
5 年前
GitHub
6b846478
Merge pull request #3596 from Unity-Technologies/develop-sidechannel-usability
SideChannel helpers
5 年前
Chris Elion
d84e80ed
comments
5 年前
Chris Elion
2a5c220c
cleanup imports
5 年前
Chris Elion
c57ff268
split messages into their own files
5 年前
GitHub
0d7b6827
Merge pull request #3603 from Unity-Technologies/docs-learning-rate-schedule
Adding documentation for learning rate schedule
5 年前
Chris Elion
f745cc12
cleanup usings
5 年前
Anupam Bhatnagar
46bcd7cc
addressing comments
5 年前
GitHub
70503a28
Merge pull request #3604 from Unity-Technologies/develop-more-timers
top-level timers to see where time is going
5 年前