Ruo-Ping Dong
7271556f
change name TeamManager to MultiAgentGroup
4 年前
Ruo-Ping Dong
6dfd640e
remove OnTeamEpisodeBegin
4 年前
Ruo-Ping Dong
3e560168
unregister on disabled
4 年前
Ruo-Ping Dong
8ba38267
typo
4 年前
Ruo-Ping Dong
33f34772
add teamreward to decision step
4 年前
Ruo-Ping Dong
55265294
fix unregister agents
4 年前
Ruo-Ping Dong
bdc857f7
put team reward in decision steps
4 年前
Ruo-Ping Dong
63cf2d12
use delegate to avoid agent-manager cyclic reference
4 年前
Ruo-Ping Dong
83344b9c
address comments
4 年前
Ruo-Ping Dong
0b60877a
change method name to GetRegisteredAgents
4 年前
GitHub
790f2d32
fix setTeamReward
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
4 年前
Ruo-Ping Dong
c22ed805
use 0 as default manager id
4 年前
Ruo-Ping Dong
a94acec6
put team reward in decision steps
4 年前
Ruo-Ping Dong
0dc83860
move manager
4 年前
Ruo-Ping Dong
0ed78a36
remove manager from academy when dispose
4 年前
Ruo-Ping Dong
f5ee561f
check agent by agent.enabled
4 年前
Chris Elion
dbf1c946
WIP
4 年前
Ruo-Ping Dong
b99c6f8b
add maxstep to teammanager and hook to academy
4 年前
Chris Elion
9d70220e
Merge remote-tracking branch 'origin/master' into MLA-1734-demo-provider
4 年前
Ruo-Ping Dong
38621840
set team reward
4 年前
Ruo-Ping Dong
f547f201
add team reward field to agent and proto
4 年前
Chris Elion
4c257df7
changelog
4 年前
Ruo-Ping Dong
aad7d342
add base team manager
4 年前
Chris Elion
4388aa9c
barracuda@1.3.0
4 年前
vincentpierre
186dafa8
Adding a new line to Readme.md so the next line is not part of the table
4 年前
Chris Elion
d6b9bf25
WIP
4 年前
GitHub
ddc3192c
Make ActionSpec constructor public ( #4896 )
4 年前
GitHub
0e2eaf8a
run lockbot more often, close after 30 days ( #4894 )
4 年前
GitHub
9c2eb951
fix broken download link ( #4895 )
4 年前
GitHub
d8835857
[MLA-1540] Training Analytics ( #4780 )
4 年前
GitHub
b6ce74a9
Add verified package info to table ( #4889 )
4 年前
GitHub
457ed0b8
Set torch device from commandline ( #4888 )
4 年前
GitHub
c556335e
Add enum for sensor implementations, send in analytics ( #4871 )
4 年前
GitHub
bc92b27f
remove unnecessary allocs in SideChannelMananger ( #4886 )
4 年前
GitHub
e83b35dd
[MLA-1724] Reduce use of IEnumerable during inference ( #4887 )
* improve allocations in inference
* Add IList overload for VectorSensor.AddObservation
* [skip ci] changelog
* [skip ci] migrating
4 年前
GitHub
cbb36a43
replace old bot with gh action ( #4885 )
4 年前
GitHub
2c09525e
Lock issues after 30 days. ( #4884 )
4 年前
GitHub
2af86534
[MLA-1712] Make UnityEnvironment fail fast if the env crashes ( #4880 )
4 年前
GitHub
d7f549f9
Run pytest on GPU ( #4865 )
* make tests device-friendly
* mark all tests in test_simple_rl
4 年前
GitHub
db4436e9
Merge pull request #4872 from Unity-Technologies/fix-numti-env-delayed-spawn
[Bug Fix] Fix crash if spawn is delayed in multi-env
4 年前
GitHub
bd4bc66b
Merge branch 'master' into fix-numti-env-delayed-spawn
4 年前
vincentpierre
52e4069f
fixing formatting
4 年前
vincentpierre
ff826bd2
added a test
4 年前
GitHub
9bb905da
use Debug.AssertFormat to avoid string formatting in DEBUG ( #4879 )
4 年前
vincentpierre
f942a944
Changelog
4 年前
GitHub
cfdc7119
Use Debug.AssertFormat for string lazy string formatting in debug builds. ( #4877 )
4 年前
vincentpierre
3bbd61e4
[Bug Fix] Fix crash if spawn is delayed in multi-env
4 年前
GitHub
d4455936
Merge pull request #4869 from Unity-Technologies/fix-normal-entropy
Fix equation for entropy
4 年前
vincentpierre
66bae031
modifying the changelog
4 年前
GitHub
399f99e7
Initial implementation using IHeuristicProvider. ( #4849 )
- Actuators can now optionally implement IHeuristicProvider to generate heuristic actions for agents.
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前