|
|
|
|
|
|
/// </summary>
|
|
|
|
float[] m_LegacyHeuristicCache; |
|
|
|
|
|
|
|
ITeamManager m_TeamManager; |
|
|
|
int m_TeamManagerID; |
|
|
|
|
|
|
|
internal event Action<Agent> UnregisterFromTeamManager; |
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Called when the attached [GameObject] becomes enabled and active.
|
|
|
|
|
|
|
new int[m_ActuatorManager.NumDiscreteActions] |
|
|
|
); |
|
|
|
|
|
|
|
m_Info.teamManagerId = m_TeamManager == null ? 0 : m_TeamManager.GetId(); |
|
|
|
m_Info.teamManagerId = m_TeamManagerID; |
|
|
|
|
|
|
|
// The first time the Academy resets, all Agents in the scene will be
|
|
|
|
// forced to reset through the <see cref="AgentForceReset"/> event.
|
|
|
|
|
|
|
|
|
|
|
void OnDestroy() |
|
|
|
{ |
|
|
|
if (m_TeamManager != null) |
|
|
|
{ |
|
|
|
m_TeamManager.UnregisterAgent(this); |
|
|
|
} |
|
|
|
UnregisterFromTeamManager?.Invoke(this); |
|
|
|
} |
|
|
|
|
|
|
|
void NotifyAgentDone(DoneReason doneReason) |
|
|
|
|
|
|
m_Info.teamReward = m_TeamReward; |
|
|
|
m_Info.done = true; |
|
|
|
m_Info.maxStepReached = doneReason == DoneReason.MaxStepReached; |
|
|
|
m_Info.teamManagerId = m_TeamManager == null ? 0 : m_TeamManager.GetId(); |
|
|
|
m_Info.teamManagerId = m_TeamManagerID; |
|
|
|
if (collectObservationsSensor != null) |
|
|
|
{ |
|
|
|
// Make sure the latest observations are being passed to training.
|
|
|
|
|
|
|
m_Info.done = false; |
|
|
|
m_Info.maxStepReached = false; |
|
|
|
m_Info.episodeId = m_EpisodeId; |
|
|
|
m_Info.teamManagerId = m_TeamManager == null ? 0 : m_TeamManager.GetId(); |
|
|
|
m_Info.teamManagerId = m_TeamManagerID; |
|
|
|
|
|
|
|
using (TimerStack.Instance.Scoped("RequestDecision")) |
|
|
|
{ |
|
|
|
|
|
|
m_ActuatorManager.UpdateActions(actions); |
|
|
|
} |
|
|
|
|
|
|
|
public void SetTeamManager(ITeamManager teamManager) |
|
|
|
internal void SetTeamManager(ITeamManager teamManager) |
|
|
|
if (m_TeamManager != null) |
|
|
|
{ |
|
|
|
m_TeamManager.UnregisterAgent(this); |
|
|
|
} |
|
|
|
m_TeamManager = teamManager; |
|
|
|
teamManager?.RegisterAgent(this); |
|
|
|
UnregisterFromTeamManager?.Invoke(this); |
|
|
|
m_TeamManagerID = teamManager.GetId(); |
|
|
|
} |
|
|
|
} |
|
|
|
} |