Jacob Stove Lorentzen
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a394c6e4
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Latest Dev and Readme without Vivox
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3 年前 |
UnityJacob
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4dc33191
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merging in the working plastic branch.
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3 年前 |
UnityJacob
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5a5209dc
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Pulled in latest Renames from Plastic Branch
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3 年前 |
nathaniel.buck@unity3d.com
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90d3890c
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Completing the game state shift from lobby to relay. This adjusts the countdown to be interruptible and to properly handle exiting the game and restarting it. I'm also starting to trim a bit from the GameStateManager and the main scene, though most of that is pending.
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3 年前 |
Jacob Stove Lorentzen
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d48a3cea
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Swapped IP and Lobby Code positions,
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3 年前 |
Jacob Stove Lorentzen
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4481b919
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Moved UI to seperate Lobby and relay elements, framed them.
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3 年前 |
nathaniel.buck@unity3d.com
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9cc7b9d3
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Changing the error pop-up to handle the LobbyServiceException with more player-facing error output. The same work for Relay will follow if the package is in a usable state.
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3 年前 |
Jacob Stove Lorentzen
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b683e72d
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Finished UI graphics, begun adding local user data for Muting/Activating/Volume.
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3 年前 |
nathaniel.buck@unity3d.com
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c218602f
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Merge of Vivox UI branch
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3 年前 |
Jacob Stove Lorentzen
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c610d2b5
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Vivox Prefab Hookup
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3 年前 |
Esteban Maldonado
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d85e28b4
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updated the main menu canvas
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3 年前 |
Esteban Maldonado
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de4e25de
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continuinig
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3 年前 |
Esteban Maldonado
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66e6555e
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more updates to the join screen
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3 年前 |
Esteban Maldonado
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5f62c6f2
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updating join/create
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3 年前 |
nathaniel.buck@unity3d.com
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7d335331
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Restoring the Quick Join button, which was lost during the merge of vivox_package_integration. I'm also recovering the error pop-up which was also lost in that merge, and I'll verify that nothing else was lost.
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3 年前 |
Jacob Stove Lorentzen
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e5c32078
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Updated all UI elements to new borders
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3 年前 |
Jacob Stove Lorentzen
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5b8f3d41
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UI Cleanup, unified some fonts, added borders to Lobby List.
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3 年前 |
Jacob Stove Lorentzen
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cdf1ba7f
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Updated Canvas Visuals to new Assets
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3 年前 |
nathaniel.buck@unity3d.com
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e0abc931
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Bugs: Removing the selected lobby data from the Join menu, so that when we return from a lobby, if we select Join again immediately, we don't just try to join the same lobby again. Changing "Ready." to "Ready" in the lobby UI. Making the error popup block raycasts fully, except for the Back button (for the case of the host disconnecting from the Lobby, since they would be popping up a 404 every 1.5s such that it would be difficult to click the button to leave the lobby).
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3 年前 |
Jacob Stove Lorentzen
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aabe96ba
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moved UI to MainMenu
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3 年前 |
Jacob Stove Lorentzen
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f9b30e40
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Merged in latest bug fixes.
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3 年前 |
nathaniel.buck@unity3d.com
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92365e69
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Merge from current staging.
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3 年前 |
Jacob Stove Lorentzen
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963ba54f
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UI text font unification.
Unified UI heights and widths.
Added UI background scene for UI prefab editing.
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3 年前 |
nathaniel.buck@unity3d.com
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aa4205bd
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Oops, I missed one of the prefabs adding in whitespace.
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3 年前 |
Jacob Stove Lorentzen
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710a57f6
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Tweaked shiny button.
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3 年前 |
Jacob Stove Lorentzen
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cb671a01
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Addressed CR feedback and implemented new Assets.
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3 年前 |
Jacob Stove Lorentzen
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e50e7220
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Merged from Staging
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3 年前 |
Jacob Stove Lorentzen
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559e15e9
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Up-rezzed the back icon, adjusted icon to background ratio
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3 年前 |
Jacob Stove Lorentzen
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0669b238
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New Emote Icons.
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3 年前 |
Jacob Stove Lorentzen
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2f229676
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Replaced broken prefab
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3 年前 |
Jacob Stove Lorentzen
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45ad44d6
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Disallowing Empty Name Changes
Clearing Join Code Field on return to correctly reflect the code state.
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3 年前 |
Jacob Stove Lorentzen
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7e47c4ab
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Stopping POint
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2 年前 |