Jacob Stove Lorentzen
b5f3779d
Initial packages checkin.
4 年前
Jacob Stove Lorentzen
a394c6e4
Latest Dev and Readme without Vivox
4 年前
UnityJacob
4dc33191
merging in the working plastic branch.
4 年前
Thomas Coldwell
c5af4590
Get everything compiling again
4 年前
UnityJacob
5a5209dc
Pulled in latest Renames from Plastic Branch
4 年前
Jacob Stove Lorentzen
35c03f04
Bringing in Merge changes to Lobby
4 年前
Jacob Stove Lorentzen
ebccd32c
Branch with Beta packages included.
Meant to be a "It Just works" branch for internal use.
4 年前
nathaniel.buck@unity3d.com
98fff65d
Downgrading to 2020.3, since none of the service package dependencies need a higher version. I've also removed a few unused packages, mostly for 2D sprites which we don't need.
3 年前
Jacob Stove Lorentzen
994660bc
Upgrade to Unity 2020.3.15f
3 年前
Jacob Stove Lorentzen
7644aa4e
Removed service packages in the sample package folder, set manifests to target the package manager.
3 年前
Jacob Stove Lorentzen
af58bc19
Updated to latest package, pre-fixing.
3 年前
nathaniel.buck@unity3d.com
fb2375da
Updating LobbyAPIInterface to match changes to the Lobby API from the package. Consolidating a little async behavior between Lobby and Relay.
3 年前
Jacob Stove Lorentzen
221171ef
relay SDK upgrade, removed some redundancies' and brought the publicly available packages out of the Candidates scope.
3 年前
Jacob Stove Lorentzen
4bde5b9a
package updated and reaction added
3 年前
Jacob Stove Lorentzen
e1d78150
Updated to latest Relay Packages, and removed Candidates dependency.
Included the Transport Package locally until it's ready.
3 年前
nathaniel.buck@unity3d.com
3e096d83
Updating Lobby and Relay packages, including updates to the RelayAPIInterface.
3 年前
nathaniel.buck@unity3d.com
34d290fb
Removing scoped registries.
3 年前
nathaniel.buck@unity3d.com
cfa8d7ab
Adding in Vivox package. There is now a basic voice channel while in a lobby, but not yet volume controls or other Vivox features. (There are some TODOs of details to follow up on as well.)
3 年前
Jacob Stove Lorentzen
37ca0c4b
Moved to Public transport package.
3 年前
Esteban Maldonado
7a15966b
added images for new UI theme
3 年前
Esteban Maldonado
f15bb0a0
Adding images and started to update the scene
3 年前
Jacob Stove Lorentzen
c7e353aa
Vivox Support for Lobby and Relay merge
3 年前
Jacob Stove Lorentzen
cddafaa2
Added new Borders and replaced some UI elements for testing
3 年前
nathaniel.buck@unity3d.com
123815cb
Minor logging change, and upgrade package. I've tested in 2021.2.0b11 that this works with DTLS active, although it might need a little more rigor since I had intermittent issues with one editor (but not so much the other?) failing to fully connect to Relay for some reason (i.e. getting stuck in the "Connecting..." state).
3 年前
nathaniel.buck@unity3d.com
fa1b6636
Pull from main/staging
3 年前
Jacob Stove Lorentzen
aea6cc91
Circumventing broken Canvas prefab in changelist.
3 年前
Jacob Stove Lorentzen
b6ed34ca
Core and Authentication package updates
3 年前
Jacob Stove Lorentzen
3b73b3ba
Updated to latest Vivox, made sure to reference UnityVivox.dll
3 年前
Jacob Stove Lorentzen
825ed505
Lobby and relay Update
3 年前
Jacob Stove Lorentzen
b58de851
2020.3.20f Update
3 年前
nathaniel.buck@unity3d.com
4cd73953
Switch to NGO packages instead of local files.
3 年前
nathaniel.buck@unity3d.com
c7509a07
Merge from main, esp. package updates.
3 年前
Jacob Stove Lorentzen
9b1c2613
Animated Starfield for Icon BG Masks
3 年前
Jacob Stove Lorentzen
a312889d
merging to staging
3 年前
nathaniel.buck@unity3d.com
f28bb4b7
Package update. Note that for UTP 1.0.0-pre.8 there's an editor bug in 2020.3 where code analysis will fail compilation. The workaround is to disable Roslyn analyzers in the Project Settings; this should be fixed in a few weeks.
3 年前
nathaniel.buck@unity3d.com
86d76a0f
Updating the UTP package to pre-.9, which fixes the aforementioned bug with the Roslyn analyzers.
3 年前
Jacob Stove Lorentzen
e876c95b
NGO Error spam Fix.
-Reduced the amount of NetworkMonobehaviours on the glyphs
-Increased the Queue Limit on the Transport.
3 年前
Jacob Stove Lorentzen
28ad491f
First working Wire implementation
3 年前
Jacob Stove Lorentzen
b7e622b7
updated packages
3 年前
Jacob Stove Lorentzen
8289ca0d
Project version update and packages.
Upped the package size limit again
3 年前
Jacob
e33ec199
sonarqube Work
2 年前
Jacob Stove Lorentzen
eea9bb46
Unity 2021 upgrade and NGO Update
3 年前
Ben Randall
b6a47b6d
Add ParrelSync to sample
Show how to use ParrelSync with automatic user switching for clones.
2 年前
Jacob
220b189e
fix:package updates
- removed project ID
- updated packages for wire.
2 年前
Jacob Stove Lorentzen
2ea6c8bc
BROKEN ( New NGO NetworkManager pattern causes initialization issues)
Need to solve NetworkManager vs IngameRunnerPrefab race condition.
Ingamerunnerprefab does not seem to get OnSpawned??
3 年前
Jacob
fcfc33ce
fix:package updates
updated:
- Lobby
- Relay
- Authentication
2 年前
Jacob Stove Lorentzen
3daae290
Test Scene working, confirming what we knew.
3 年前
Jacob Stove Lorentzen
442001bb
package updates
3 年前
Jacob Stove Lorentzen
df835641
Removed Wire use and Listeners.
Changed Heartbeatloop to be self-contained to the LobbyAsync implementation
Changed UpdateLoop in LobbyContentUpdater to a repeating task.
3 年前
Jacob Stove Lorentzen
cf8e07d7
Brought in latest GA packages and made sure we have working game and relay.
2 年前
Jacob Stove Lorentzen
7e47c4ab
Stopping POint
2 年前
Jacob Stove Lorentzen
de17cb80
Renamed AuthenticationManager to Auth to avoid conflct with a System API
Reframed the LobbyManager to maintain the life cycle of the remote Lobby.
-Is now responsible for maintaining the reference to the latest cache of the remote Lobby,
-Will automatically set up the heartbeat for host,
-Also Works to prevent RateLimit Errors by creating cooldowns for each Lobby API Call
-Adjusted Roundtrip tests accordingly.
Moved Data synchronizastion to LobbySynchronizer
-Checks for local and remote changes and pushes/pulls player and lobby data accordingly.
2 年前
Jacob Stove Lorentzen
6d03cfcb
merge in wire branch
2 年前
UnityJacob
92bb0e81
fix : vivox package upgrade
2 年前
UnityJacob
11c0a6cd
fix : Relay Update
2 年前
UnityJacob
51e82ee2
fix : Updated Lobby Package to Official Wire support
- Currently finding a bug where a rejoining player can lose their connection to wire.
2 年前