66 次代码提交 (070d67e5-2acd-4b74-9a85-60f3972b6ef3)

作者 SHA1 备注 提交日期
Jacob Stove Lorentzen b5f3779d Initial packages checkin. 4 年前
Jacob Stove Lorentzen a394c6e4 Latest Dev and Readme without Vivox 3 年前
UnityJacob 4dc33191 merging in the working plastic branch. 3 年前
Thomas Coldwell c5af4590 Get everything compiling again 3 年前
UnityJacob 5a5209dc Pulled in latest Renames from Plastic Branch 3 年前
Jacob Stove Lorentzen 35c03f04 Bringing in Merge changes to Lobby 3 年前
Jacob Stove Lorentzen ebccd32c Branch with Beta packages included. 3 年前
Jacob Stove Lorentzen a71f1606 removed User ID 3 年前
nathaniel.buck@unity3d.com abd52623 Partial progress: Following a trio of Relay+UTP samples, I seem to have something that will bind a transport to Relay and keep the connection open (as evident from the fact that a client can join after what would be the 10s timeout on Relay and successfully get the JoinAllocation, when they wouldn't without keeping the connection open even when binding was correct). However, this current code is very slapdash and sloppy; I'm just committing now as a very rough draft. 3 年前
nathaniel.buck@unity3d.com 98fff65d Downgrading to 2020.3, since none of the service package dependencies need a higher version. I've also removed a few unused packages, mostly for 2D sprites which we don't need. 3 年前
Jacob Stove Lorentzen d48a3cea Swapped IP and Lobby Code positions, 3 年前
Jacob Stove Lorentzen 0657af8f Package update and library source changes. 3 年前
Jacob Stove Lorentzen 994660bc Upgrade to Unity 2020.3.15f 3 年前
nathaniel.buck@unity3d.com 2bd692a3 Package updates happened, so I need to update the packages, but I don't want to bring in the branch with the existing rate limiting workaround at the same time. So, this is its own changeset. This should match the state of the closed_beta_package_update branch. 3 年前
Jacob Stove Lorentzen ebefab4b Brought in latest Bug fixes and Updates 3 年前
Jacob Stove Lorentzen 7644aa4e Removed service packages in the sample package folder, set manifests to target the package manager. 3 年前
Jacob Stove Lorentzen af58bc19 Updated to latest package, pre-fixing. 3 年前
nathaniel.buck@unity3d.com fb2375da Updating LobbyAPIInterface to match changes to the Lobby API from the package. Consolidating a little async behavior between Lobby and Relay. 3 年前
Jacob Stove Lorentzen 221171ef relay SDK upgrade, removed some redundancies' and brought the publicly available packages out of the Candidates scope. 3 年前
Jacob Stove Lorentzen 4bde5b9a package updated and reaction added 3 年前
Jacob Stove Lorentzen e1d78150 Updated to latest Relay Packages, and removed Candidates dependency. 3 年前
nathaniel.buck@unity3d.com 3e096d83 Updating Lobby and Relay packages, including updates to the RelayAPIInterface. 3 年前
nathaniel.buck@unity3d.com 34d290fb Removing scoped registries. 3 年前
nathaniel.buck@unity3d.com cfa8d7ab Adding in Vivox package. There is now a basic voice channel while in a lobby, but not yet volume controls or other Vivox features. (There are some TODOs of details to follow up on as well.) 3 年前
Jacob Stove Lorentzen 37ca0c4b Moved to Public transport package. 3 年前
Jacob Stove Lorentzen 506f0246 Enter transport.Utp 3 年前
Esteban Maldonado 7a15966b added images for new UI theme 3 年前
Esteban Maldonado f15bb0a0 Adding images and started to update the scene 3 年前
Jacob Stove Lorentzen c7e353aa Vivox Support for Lobby and Relay merge 3 年前
Jacob Stove Lorentzen cddafaa2 Added new Borders and replaced some UI elements for testing 3 年前
nathaniel.buck@unity3d.com 123815cb Minor logging change, and upgrade package. I've tested in 2021.2.0b11 that this works with DTLS active, although it might need a little more rigor since I had intermittent issues with one editor (but not so much the other?) failing to fully connect to Relay for some reason (i.e. getting stuck in the "Connecting..." state). 3 年前
nathaniel.buck@unity3d.com fa1b6636 Pull from main/staging 3 年前
Jacob Stove Lorentzen aea6cc91 Circumventing broken Canvas prefab in changelist. 3 年前
Jacob Stove Lorentzen b6ed34ca Core and Authentication package updates 3 年前
Jacob Stove Lorentzen 3b73b3ba Updated to latest Vivox, made sure to reference UnityVivox.dll 3 年前
Jacob Stove Lorentzen 825ed505 Lobby and relay Update 3 年前
Jacob Stove Lorentzen b58de851 2020.3.20f Update 3 年前
nathaniel.buck@unity3d.com 5f41201b Initial network behavior - When entering the InGame state, players will disable menu components and the host will spawn networked objects for the symbols. They can move with Rigidbody physics for all players. Returning to the menu cleans up. Note that this currently only works with a local network connection. 3 年前
nathaniel.buck@unity3d.com 4cd73953 Switch to NGO packages instead of local files. 3 年前
nathaniel.buck@unity3d.com c7509a07 Merge from main, esp. package updates. 3 年前
Jacob Stove Lorentzen 9b1c2613 Animated Starfield for Icon BG Masks 3 年前
Jacob Stove Lorentzen a312889d merging to staging 3 年前
nathaniel.buck@unity3d.com f28bb4b7 Package update. Note that for UTP 1.0.0-pre.8 there's an editor bug in 2020.3 where code analysis will fail compilation. The workaround is to disable Roslyn analyzers in the Project Settings; this should be fixed in a few weeks. 3 年前
nathaniel.buck@unity3d.com 86d76a0f Updating the UTP package to pre-.9, which fixes the aforementioned bug with the Roslyn analyzers. 3 年前
Jacob Stove Lorentzen e876c95b NGO Error spam Fix. 3 年前
Jacob Stove Lorentzen 28ad491f First working Wire implementation 3 年前
Jacob Stove Lorentzen b7e622b7 updated packages 3 年前
Jacob Stove Lorentzen 8289ca0d Project version update and packages. 3 年前
Jacob e33ec199 sonarqube Work 2 年前
Jacob Stove Lorentzen eea9bb46 Unity 2021 upgrade and NGO Update 3 年前
Ben Randall b6a47b6d Add ParrelSync to sample 2 年前
Jacob 220b189e fix:package updates 2 年前
Jacob Stove Lorentzen 2ea6c8bc BROKEN ( New NGO NetworkManager pattern causes initialization issues) 3 年前
Jacob fcfc33ce fix:package updates 2 年前
Jacob Stove Lorentzen 4a58c102 Customer Test Branch 3 年前
Jacob Stove Lorentzen 3daae290 Test Scene working, confirming what we knew. 3 年前
Jacob Stove Lorentzen 442001bb package updates 2 年前
Jacob Stove Lorentzen df835641 Removed Wire use and Listeners. 2 年前
Jacob Stove Lorentzen 8a5b5a31 Renamed LobbyUpdater to Lobby Synchronizer. 2 年前
Jacob Stove Lorentzen cf8e07d7 Brought in latest GA packages and made sure we have working game and relay. 2 年前
Jacob Stove Lorentzen 7e47c4ab Stopping POint 2 年前
Jacob Stove Lorentzen de17cb80 Renamed AuthenticationManager to Auth to avoid conflct with a System API 2 年前
Jacob Stove Lorentzen 6d03cfcb merge in wire branch 2 年前
UnityJacob 92bb0e81 fix : vivox package upgrade 2 年前
UnityJacob 11c0a6cd fix : Relay Update 2 年前
UnityJacob 51e82ee2 fix : Updated Lobby Package to Official Wire support 2 年前