68 次代码提交 (0a4c4641-c8f1-4104-975d-dca8da71b6ca)

作者 SHA1 备注 提交日期
GitHub 0a4c4641 Merge pull request #50 from Unity-Technologies/dr-test3 4 年前
GitHub e9398442 Segmentation Alpha Bug Fix (#53) 4 年前
GitHub 338ea697 Updating to latest capture and core packages. (#51) 4 年前
GitHub 05ac71b8 Aisv647 visualizations - Preview Cut (#40) 4 年前
GitHub 41416247 Fixing wrong colors in semantic segmentation due to sRGB conversion by changing the shader parameter to a Vector, bypassing sRGB conversion altogether. (#46) 4 年前
GitHub 32419d3d Making default annotation/metric ids lower case (#45) 4 年前
GitHub 472b6a2d Clean up docs and add example projects (#42) 4 年前
GitHub 251c03b5 Merge 0.2.0-staging to master (#41) 4 年前
GitHub a7b75a65 Fix warnings (#38) 5 年前
GitHub 9ac02025 Upgrading dependencies on capture and core packages (#37) 5 年前
GitHub f3b1a74e Aisv614 fix (#34) 5 年前
GitHub 2f40d1bb Checks and doc updates for URP RenderFeature requirement (#31) 5 年前
GitHub 6f9dd21c Merge pull request #29 from Unity-Technologies/publish-server 5 年前
Wesley Mareovich Smith d5ba56ed fix the errors in promotion 5 年前
Wesley Mareovich Smith 69be065f fixes 5 年前
Wesley Mareovich Smith 2eb9eed6 change trigger 5 年前
GitHub f8c4af54 Adding release badge and setup steps. (#32) 5 年前
Wesley Mareovich Smith 4a99d067 fix for test 5 年前
GitHub 55a8c7fe Labeler docs (#30) 5 年前
Wesley Mareovich Smith 41424301 publish stuyff 5 年前
GitHub 4caee75b Extensible labelers (#28) 5 年前
GitHub 57cf2f41 Release cleanup (#27) 5 年前
GitHub b41538e8 Renaming SimulationManager to DatasetCapture (#26) 5 年前
GitHub 94171230 Merge pull request #25 from Unity-Technologies/publish-fix 5 年前
GitHub 7ca1799d Merge pull request #23 from Unity-Technologies/skinned_mesh_support 5 年前
Jon Hogins 282ad40d Updating HDRP ground truth generators for new API 5 年前
Jon Hogins 8128e162 Adding test variant which uses SkinnedMeshRenderer 5 年前
GitHub e1c8b12d Merge pull request #24 from Unity-Technologies/contributing 5 年前
Jon Hogins 3aaae76a Adding CONTRIBUTING.md which clearly lays out that we are not accepting contributions. 5 年前
Jon Hogins 50edc569 Supporting SkinnedMeshRenderer for labeling. 5 年前
GitHub cd74fd9b Merge pull request #22 from Unity-Technologies/fix_label_id_report 5 年前
GitHub 66c0e4f6 Merge pull request #21 from Unity-Technologies/update-docs 5 年前
GitHub e4970fb0 Merge pull request #18 from Unity-Technologies/fix-docs 5 年前
GitHub 012e2e60 Merge pull request #17 from Unity-Technologies/clean_docs 5 年前
GitHub 08204f94 Merge pull request #16 from Unity-Technologies/fix_startup_exception 5 年前
GitHub 5fec816c More edits (#15) 5 年前
GitHub 50c1c2d0 Merge pull request #14 from Unity-Technologies/docs 5 年前
GitHub 96c0d411 Merge pull request #13 from Unity-Technologies/logdatadirectory 5 年前
GitHub d052596b Merge pull request #9 from Unity-Technologies/1-based-labels 5 年前
Jon Hogins a7c2c3dc Updating UI strings for clarity. 5 年前
Jon Hogins 2ce3b5e8 Upgrading projects to 2019.3.13f1 5 年前
Jon Hogins 085fae0b Updating runtime and test code to use new label id scheme. 5 年前
Jon Hogins c50b0293 Simplifying id auto assignment by letting the user select between 0 and 1-based labels. 5 年前
Jon Hogins 338e7570 Switching to showing parent directory of dataset. 5 年前
Jon Hogins 923061f2 Updating to use LabelEntry ids. 5 年前
Jon Hogins 8e109a73 Adding tests for new edit mode checks. Changing exception type. 5 年前
Jon Hogins 44f1a9f3 Adding custom label ids and label id auto-assignment to LabelingConfiguration. Also renaming LabelingConfigurationEntry to LabelEntry 5 年前
Jon Hogins 9162b6cb Logging the data output directory. Adding checks ensuring SimulationManager APIs are not called in edit mode. Attempting to fix image flip issues in Mac editor. 5 年前
GitHub 10e58e2b Merge pull request #6 from Unity-Technologies/docs 5 年前
GitHub 656d1ae2 Fix links (#11) 5 年前