Todd Stinson
|
6437e46b
|
Correcting a copypasta error.
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4 年前 |
Todd Stinson
|
d4114cb5
|
Cleaning up some logging.
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4 年前 |
Todd Stinson
|
b66080c7
|
Minor refinements.
|
4 年前 |
Shan Jiang
|
f5baff45
|
Merge branch 'latest-preview' into Multi-image
|
4 年前 |
Todd Stinson
|
27fcd70d
|
Cleaning up the script and adding more documentation.
|
4 年前 |
Shan Jiang
|
9a31d66e
|
updated button size
|
4 年前 |
Todd Stinson
|
c2672493
|
Adding a UI dropdown to switch between env depth, human depth, and human stencil.
|
4 年前 |
Todd Stinson
|
8700b7df
|
Upgrading to Unity 2020.1.0f1.
|
4 年前 |
Shan Jiang
|
82e62e15
|
updated menu
|
4 年前 |
Todd Stinson
|
0e50786c
|
Upgrading to Unity 2019.4.5f1.
|
4 年前 |
Shan Jiang
|
99f5260e
|
added dynamic prefab sample
|
4 年前 |
GitHub Enterprise
|
6cf4534c
|
Merge pull request #66 from unity/placeonplane-fix
Fix for Simple AR Interaction Scheme
|
4 年前 |
Shan Jiang
|
84839ad3
|
added public API for dynamic prefabs and fixed bugs
|
4 年前 |
Alexandra Serralta
|
d90d71d5
|
Merge remote-tracking branch 'origin/light-estimation' into light-estimation
|
4 年前 |
Alexandra Serralta
|
fa3ffde5
|
remove mouse touch option
|
4 年前 |
Shan Jiang
|
7d1072b1
|
changed for loop to foreach
|
4 年前 |
Shan Jiang
|
6a0786f7
|
modified scene to only display normal light estimation
|
4 年前 |
Alexandra Serralta
|
c783439d
|
change ar foundation menu to have two buttons
|
4 年前 |
Alexandra Serralta
|
57113f15
|
remove space
|
4 年前 |
Todd Stinson
|
e67dad8d
|
Minor script tweaks.
|
4 年前 |
Shan Jiang
|
8ad29d4a
|
polish and remove
|
4 年前 |
Alexandra Serralta
|
9510827f
|
hdr ui
|
4 年前 |
Alexandra Serralta
|
ea336405
|
remove ifdef and check for touch always
|
4 年前 |
Todd Stinson
|
ed37099b
|
Adding configuration chooser sample.
|
4 年前 |
Todd Stinson
|
603a60c3
|
Merging latest-preview -> add-depth-gradient-shader.
|
4 年前 |
Todd Stinson
|
21f4e58e
|
Merge branch 'latest-preview' into add-depth-gradient-shader
|
4 年前 |
Todd Stinson
|
9c5ad6aa
|
Improvements to the depth gradient shader math.
|
4 年前 |
Todd Stinson
|
b9fb0ac7
|
Flip the v texture coordinate rather than the u.
|
4 年前 |
Todd Stinson
|
48e50dc6
|
Improved handling of screen rotation and texture aspect ratio.
|
4 年前 |
Shan Jiang
|
f9f5e6d8
|
solved some bugd and pulled from latest preview
|
4 年前 |
Todd Stinson
|
e25d9a4b
|
Updating to Unity 2019.4.3f1.
|
4 年前 |
Alexandra Serralta
|
3fedd880
|
init scene
|
4 年前 |
Todd Stinson
|
44071cb1
|
Updating to Unity 2019.4.4f1.
Updating to 4.1.0-preview.5 of the ARF packages.
|
4 年前 |
Shan Jiang
|
1b5ef1a7
|
Merge branch 'latest-preview' into Multi-image
|
4 年前 |
Todd Stinson
|
4236858f
|
Add a depth gradient shader.
Modify script to update layout of the RawImage to align with the screen orientation.
|
4 年前 |
GitHub Enterprise
|
662b798d
|
Merge pull request #57 from unity/CameraGrainMaterialFix
Camera grain material fix
|
4 年前 |
Shan Jiang
|
ff7b50b1
|
combined multiple methods
|
4 年前 |
Tim Mowrer
|
bc049d05
|
Update packages to 4.1.0-preview.3
|
4 年前 |
Shan Jiang
|
554ea55b
|
updated inspector and logic
changed name tracking to guid tracking, combined property drawer into custom editor, removed excessive features
|
4 年前 |
GitHub Enterprise
|
341b4c60
|
Merge pull request #64 from unity/update-readme
Add clarification on contributions policy
|
4 年前 |
Mike Durand
|
f447bdce
|
Merge branch 'update-readme' of github.cds.internal.unity3d.com:unity/arfoundation-samples into update-readme
|
4 年前 |
Shan Jiang
|
08691557
|
added custom inspector
Image names only appear once, the prefab list size is hidden. Changed one of the prefabs, but there's still lagging in tracking.
|
4 年前 |
Tim Mowrer
|
c417d91b
|
daily => regularly
|
4 年前 |
Mike Durand
|
190e4f35
|
Added CONTRIBUTING.md
|
4 年前 |
Shan Jiang
|
909c0fd6
|
changed naming
|
4 年前 |
Tim Mowrer
|
604c42f4
|
Minor rewording
|
4 年前 |
Shan Jiang
|
ce44a636
|
updated format and removed Debug
|
4 年前 |
Tim Mowrer
|
f66af944
|
Fix typo
|
4 年前 |
Shan Jiang
|
7f62b7bf
|
cleaned unused case
|
4 年前 |
Tim Mowrer
|
48e4cf9d
|
Add clarification on contributions policy
|
4 年前 |