Tim Mowrer
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d0915f8e
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Update package versions
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5 年前 |
GitHub Enterprise
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f69986af
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Merge pull request #12 from unity/update-to-xcode-11-beta-4
Update to xcode 11 beta 4
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5 年前 |
GitHub Enterprise
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2825b467
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Merge pull request #11 from unity/fix-skeleton
Update skeleton prefab to match ARKit3's robot model for Beta 4
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5 年前 |
David Mohrhardt
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f82ed202
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updated the sample with the new code cleanup for eye tracking
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5 年前 |
Nishant Naveen
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b58414dd
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Update skeleton prefab to match ARKit3's robot model
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5 年前 |
David Mohrhardt
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12be53d4
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Adding eye gaze position sample scene
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5 年前 |
Todd Stinson
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0182032e
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Updating the joint indices for the 2D and 3D skeletons for Xcode 11 beta 4.
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5 年前 |
David Mohrhardt
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fb946d46
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Added an eye tracking sample
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5 年前 |
Tim Mowrer
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d865d584
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Update README to reflect update to Xcode 11 beta 3
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5 年前 |
Tim Mowrer
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715245c5
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Remove plane manager
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5 年前 |
Tim Mowrer
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6907bc1f
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Update package versions
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5 年前 |
Tim Mowrer
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7f8be47a
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Remove SetTargetFrameRate as it now happens automatically
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5 年前 |
GitHub Enterprise
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e75878d9
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Merge pull request #10 from unity/session-collaboration-beta3
Update sample with new ARCollaborationData changes in Xcode 11 beta 3
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5 年前 |
Tim Mowrer
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7046db14
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Use updated API
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5 年前 |
Tim Mowrer
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588039ab
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Bug fix: decrement bytes remaining in loop
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5 年前 |
Tim Mowrer
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c00a1b39
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Improve logging wording
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5 年前 |
Tim Mowrer
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f0e47711
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Also log sent data
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5 年前 |
Tim Mowrer
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4dcdece6
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Add xmldoc
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5 年前 |
Tim Mowrer
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c7a1b9a2
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Add methods to encode and decode unsigned shorts
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5 年前 |
Tim Mowrer
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950ad9f0
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Expose bufferSize directly
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5 年前 |
Tim Mowrer
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806a9ba8
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size => bufferSize
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5 年前 |
Tim Mowrer
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d6e36c06
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Send remaining bytes, not the entire thing each time
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5 年前 |
Tim Mowrer
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a1c2fe9b
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Create a message system to handle more than just collab data.
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5 年前 |
Tim Mowrer
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05cca23b
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Remove unused byte buffer
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5 年前 |
Tim Mowrer
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95656642
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Explicitly use bytes rather than rely on implicit conversion
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5 年前 |
Tim Mowrer
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b6ffbea1
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Remove ToArray; use ToSerialized instead for fewer copies
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5 年前 |
Tim Mowrer
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82fe6349
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Use Allocator.Persistent as sending data can take more than 4 frames.
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5 年前 |
Tim Mowrer
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4dee5818
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Remove guard for small/frequent updates now that we can check 'priority'
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5 年前 |
Tim Mowrer
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5d87df50
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Remove superfluous main camera GameObject
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5 年前 |
Tim Mowrer
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1cf4ea88
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Use TempJob as this is not the main thread
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5 年前 |
Tim Mowrer
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22818aa7
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Merge branch 'master' of github.com:Unity-Technologies/arfoundation-samples
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5 年前 |
GitHub
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d725b566
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Mention required iOS beta version
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5 年前 |
Tim Mowrer
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bb2a60fd
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Update sample with new ARCollaborationData changes in Xcode 11 beta 3
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5 年前 |
GitHub
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e111fe57
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Fixed typo
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5 年前 |
GitHub Enterprise
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8968bbf3
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Merge pull request #5 from unity/human-body-changes-to-support-2d-and-3d-separately
Refactoring to separate 2D and 3D body pose estimation support.
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5 年前 |
GitHub Enterprise
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fb3c868a
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Merge pull request #4 from unity/referencepoints-sample
Added Rudimentary Reference Points Sample
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5 年前 |
GitHub
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156a2059
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Mention known linker & runtime errors
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5 年前 |
DavidMohrhardt
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2ab5e188
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Fixing accidental prefab changes
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5 年前 |
Todd Stinson
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fbedc943
|
Refactoring to separate 2D and 3D body pose estimation support.
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5 年前 |
GitHub Enterprise
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6d01753b
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Adding a 3D skeleton tracking sample (#3)
* Adding 3D skeleton tracking sample
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5 年前 |
DavidMohrhardt
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bbe49b1e
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Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples into referencepoints-sample
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5 年前 |
Tim Mowrer
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1202bdca
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Merge remote-tracking branch 'live/master'
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5 年前 |
GitHub
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bbcab51b
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Update README.md
Fix table formatting
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5 年前 |
GitHub
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2b8c4580
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Update README.md
Also mention the incompatibilities between versions of the ARKit Face Tracking package and Xcode+iOS.
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5 年前 |
Tim Mowrer
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8644fc8a
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Clarify arkit plugin and grammar
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5 年前 |
DavidMohrhardt
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e8b85d65
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Deselected the scene on startup
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5 年前 |
Tim Mowrer
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4ba446ba
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Add "Which branch should I use?" section
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5 年前 |
DavidMohrhardt
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adaedf89
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Added the scene to the build options and moved the button to be easier to access
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5 年前 |
Tim Mowrer
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9a071314
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Add "XR Plugin" to distinguish between ARKit and Unity's package.
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5 年前 |
DavidMohrhardt
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e782dca0
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Added Unity Scene and Associated Prefab for Reference Points sample
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5 年前 |