John OReilly
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fcdffc01
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Trying to improve water mesh
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6 年前 |
John OReilly
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3edd0bbd
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Rotating object pivots and water dome mesh
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6 年前 |
John OReilly
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afaa6191
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Small Updates to water shader
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6 年前 |
John OReilly
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64979f7b
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Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well...
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6 年前 |
John OReilly
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4928950f
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Adding draft of palm tree, with many small improvements to water and sand shader :)
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6 年前 |
John OReilly
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5af4679c
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Changes to Shadow Cascades and LWRP settings (high)
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6 年前 |
John OReilly
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4b47e31c
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Adding clam and UV unwrap shader demo
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6 年前 |
John OReilly
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e1b39d38
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The clam lives! (Although it does need a little tweaking)
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6 年前 |
John OReilly
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8c739338
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Fixing Clam and updating scene!
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6 年前 |
John OReilly
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bfcf763c
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Basically changed nothing
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6 年前 |
John OReilly
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5d98dc7a
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Creating a preset for the water shader, + a new scene for fancy blog post animations
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6 年前 |
John OReilly
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ae726348
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Adding Demo Animation scene as well as intitial prototype
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6 年前 |
John OReilly
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4aad8755
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Created a snazzy little fish shader
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6 年前 |
John OReilly
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04cbc6dd
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no message
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6 年前 |
John-O-Really
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0ef0e9c8
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Updating PC version
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6 年前 |
John OReilly
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66217f9e
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Updating sand and Water
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6 年前 |
John-O-Really
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5a6e8e57
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Updating scene to update Fish model
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6 年前 |
John OReilly
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3f007f3c
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New Fish is in!
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6 年前 |
John OReilly
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54148db2
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Final thursday update
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6 年前 |
John OReilly
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eaa2434a
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Final Friday Push
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6 年前 |
John OReilly
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bd30df5a
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Adding Barrel, grass, and updating the chest
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6 年前 |
John OReilly
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80155479
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Updated scene, whoops
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6 年前 |
John OReilly
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eb7fd9da
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Adding a ton of presets!
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6 年前 |
John OReilly
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fcb8a449
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Final Monday Push
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6 年前 |
John OReilly
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d02a902b
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Updating sand shader and organising some graphs
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6 年前 |
John OReilly
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bbc731b5
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Updating GitIgnore to Avoid Recordings Folder
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6 年前 |
John OReilly
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5ce24e83
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Updating graphs for Screenshots
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6 年前 |
John OReilly
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d04a88f1
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Final Push before making the repo public!
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6 年前 |
John OReilly
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e1d7168b
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Cleaning up Project and Removing Test Content
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6 年前 |
John OReilly
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14b2e803
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GPU Batching materials to reduce draw calls
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6 年前 |