该项目是使用 Unity 的 Shader Graph 功能创建的自定义着色器的库, 所有着色器都与Lightweight Scriptable Render Pipeline兼容。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
Andy Touch bc1ce3d3 Upgraded Project to Unity 2018.3.0f2 6 年前
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AudioManager.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
ClusterInputManager.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
DynamicsManager.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
EditorBuildSettings.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
EditorSettings.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
GraphicsSettings.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
InputManager.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
NavMeshAreas.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
NetworkManager.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
Physics2DSettings.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
PresetManager.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
ProjectSettings.asset Upgraded Project to Unity 2018.3.0f2 6 年前
ProjectVersion.txt Upgraded Project to Unity 2018.3.0f2 6 年前
QualitySettings.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
TagManager.asset Added new 2018.2 Scenario Graph Examples 7 年前
TimeManager.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
UnityConnectSettings.asset Added Unity Project (Compatible with 2018.1b3) 7 年前
VFXManager.asset Upgraded Project to Unity 2018.3.0f2 6 年前