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GitHub 9b090e62 Fix the warning where we reinterpret a NULL texture as a 2D texture 6 年前
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DensityVolume.cs Mipmapping support for local volume mask textures. 6 年前
DensityVolume.cs.meta Implement clustering of density volumes 7 年前
DensityVolumeManager.cs Mipmapping support for local volume mask textures. 6 年前
DensityVolumeManager.cs.meta Manager for Homogenous volumes. 6 年前
VBuffer.hlsl Temporarily disable tone mapping of volumetrics to avoid banding artifacts 6 年前
VBuffer.hlsl.meta Move VBuffer.hlsl 7 年前
VolumeTextureAtlas.cs Fix a couple of issues with density volume texture mask. 6 年前
VolumeTextureAtlas.cs.meta 3D texture sampling in homogeneous volumes. 6 年前
VolumeVoxelization.compute Fix a couple of issues with density volume texture mask. 6 年前
VolumeVoxelization.compute.meta Prepare the volume voxelization stub 7 年前
VolumetricLighting.compute Silent some warning 6 年前
VolumetricLighting.compute.meta Prepare the volume voxelization stub 7 年前
VolumetricLighting.cs Fix the warning where we reinterpret a NULL texture as a 2D texture 6 年前
VolumetricLighting.cs.hlsl Run code formatter. 6 年前
VolumetricLighting.cs.hlsl.meta Factor out volumetric lighting code 7 年前
VolumetricLighting.cs.meta Factor out volumetric lighting code 7 年前
VolumetricLightingController.cs Port the VolumetricLightingController to the Interpolation Volume framework 6 年前
VolumetricLightingController.cs.meta Introduce the VolumetricLightingController component 6 年前