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bfogerty f0331f23 Added a procedural box node and made a few changes to the inputs of the pulse node. 8 年前
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Art Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Channel Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Input Menu Reorg: Input 8 年前
Legacy Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Math Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Normal Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Procedural Added a procedural box node and made a few changes to the inputs of the pulse node. 8 年前
UV Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
AbstractMasterNode.cs Let master node to have 2D preview 8 年前
AbstractMasterNode.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
AbstractMaterialNode.cs Texture Asset node and sampler2D input/output type 8 年前
AbstractMaterialNode.cs.meta [Material Graph]Refactoring graph architecture. 9 年前
Art.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Channel.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Function1Input.cs [Format]Run code formatting 8 年前
Function1Input.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Function2Input.cs [Format]Run code formatting 8 年前
Function2Input.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Function3Input.cs Cleanup 8 年前
Function3Input.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Function4Input.cs Added Function4Input & Function4InputTest 8 年前
Function4Input.cs.meta Added Function4Input & Function4InputTest 8 年前
FunctionMultiInput.cs [Material Graph] Rename and reorganise the repository. 8 年前
FunctionMultiInput.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
Input.meta Menu Reorg: Input 8 年前
Legacy.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
MaterialSlot.cs Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
MaterialSlot.cs.meta [Material Graph]Refactoring graph architecture. 9 年前
Math.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
MatrixMultiplyNode.cs Added matrix multiply, transpose, vector projection and rejection 8 年前
MatrixMultiplyNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前
MatrixTransposeNode.cs Added matrix multiply, transpose, vector projection and rejection 8 年前
MatrixTransposeNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前
Normal.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Precision.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
Precision.cs.meta [shader graph]Data refactor 3 9 年前
PreviewMode.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
PreviewMode.cs.meta [shader graph]Data refactor 3 9 年前
PreviewProperty.cs Added nodes 8 年前
PreviewProperty.cs.meta [shader graph]Data refactor 3 9 年前
Procedural.meta Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
PropertyNode.cs [Material graph]Tidy up node remapper. It now does not emit nodes but passes through. 8 年前
PropertyNode.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
PropertyType.cs Added nodes 8 年前
PropertyType.cs.meta [shader graph]Data refactor 3 9 年前
SlotValue.cs Texture Asset node and sampler2D input/output type 8 年前
SlotValue.cs.meta [shader graph]Update update some nodes to have multiple outputs. 9 年前
TitleAttribute.cs [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
TitleAttribute.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
UV.meta Menu Reorg: UV 8 年前
VectorProjectionNode.cs Added matrix multiply, transpose, vector projection and rejection 8 年前
VectorProjectionNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前
VectorRejectionNode.cs Added matrix multiply, transpose, vector projection and rejection 8 年前
VectorRejectionNode.cs.meta Added matrix multiply, transpose, vector projection and rejection 8 年前