您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
..
AACheckerBoard3dNode.cs Comment out old nodes 7 年前
AACheckerBoard3dNode.cs.meta Adding 3d checkerboard & 3d output from sphere dent 8 年前
CheckerboardNode.cs Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
CheckerboardNode.cs.meta Procedural, Math, and UV Nodes 8 年前
GradientRampNode.cs Comment out old nodes 7 年前
GradientRampNode.cs.meta Procedural, Math, and UV Nodes 8 年前
LineNode.cs Comment out old nodes 7 年前
LineNode.cs.meta Procedural Line Segments 8 年前
MultiLayerParallaxNode.cs Comment out old nodes 7 年前
MultiLayerParallaxNode.cs.meta MultiParallax Node, and fixes to Texture Asset and UVTriPlanar nodes 8 年前
POMNode.cs Comment out old nodes 7 年前
POMNode.cs.meta parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling). 8 年前
PulseNode.cs Comment out old nodes 7 年前
PulseNode.cs.meta Added a Pulse Node 8 年前
ScatterNode.cs Various refactorings and improvements (#139) 7 年前
ScatterNode.cs.meta Scatter node (not ready for use) 8 年前
SphericalIndentationNode.cs Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
SphericalIndentationNode.cs.meta SphericalIndentation node, and adding ability to source shader globals in Any nodes 8 年前
SpherizeNode.cs Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
SpherizeNode.cs.meta Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
ToggleNode.cs Various refactorings and improvements (#139) 7 年前
ToggleNode.cs.meta Remap node fix, beginning of toggle node 8 年前
UVPannerNode.cs Comment out old nodes 7 年前
UVPannerNode.cs.meta Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
UVTileNode.cs Comment out old nodes 7 年前
UVTileNode.cs.meta Procedural, Math, and UV Nodes 8 年前
UVTransform.cs Various refactorings and improvements (#139) 7 年前
UVTransform.cs.meta UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes 7 年前