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Julien Ignace 4b17c74c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling 7 年前
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Resources Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling 7 年前
HomogeneousDensityVolume.cs Update Menu location of Homogeneous Density Volume 7 年前
HomogeneousDensityVolume.cs.meta Rename: "_GlobalFog" -> "_Global", "HomogeneousFog" -> "HomogeneousMediumVolume" 7 年前
Resources.meta Add a null VolumetricLighting shader 7 年前
VBuffer.hlsl Introduced new macros for flow control attributes. 7 年前
VBuffer.hlsl.meta Move VBuffer.hlsl 7 年前
VolumetricLighting.cs Rename to follow convention 7 年前
VolumetricLighting.cs.hlsl Clean up the volumetric lighting code 7 年前
VolumetricLighting.cs.hlsl.meta Factor out volumetric lighting code 7 年前
VolumetricLighting.cs.meta Factor out volumetric lighting code 7 年前