您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Jean-François F Fortin a2ee3145 Merge branch 'master' into stacklit 7 年前
..
Camera Merge pull request #970 from Unity-Technologies/debug-menu-refactor 7 年前
Common Merge pull request #1142 from Unity-Technologies/feature/RefactorCoreRPFiles 7 年前
CoreResources Merge pull request #1277 from Unity-Technologies/switch_support 7 年前
Debugging Merge pull request #1159 from Unity-Technologies/feature/RefractionModes 7 年前
Editor Merge branch 'master' into stacklit 7 年前
Inputs Merge pull request #991 from Unity-Technologies/input-register-fix 7 年前
ShaderGenerator HDRenderPipeline: Missing file for Debug view space normal 7 年前
ShaderLibrary Merge branch 'master' into stacklit 7 年前
Shadow Merge branch 'master' into stacklit 7 年前
Textures Merge branch 'master' into stacklit 7 年前
Utilities Merge branch 'master' into stacklit 7 年前
Volume Merge pull request #1280 from Unity-Technologies/volume-improvements-next 7 年前
Camera.meta Add LW SRP into material graph 7 年前
Common.meta Moved Misc to common and utilities 7 年前
CoreResources.meta Move resources outside of resource folder 7 年前
Debugging.meta Add LW SRP into material graph 7 年前
Editor.meta Material Upgrader support first pass 8 年前
Inputs.meta Update lightweight pipeline / SRP version 7 年前
ShaderGenerator.meta Shader generator 8 年前
ShaderLibrary.meta First set of files 8 年前
Shadow.meta Update lightweight pipeline / SRP version 7 年前
Textures.meta Moved CoreRP files in folders for readbility 7 年前
Utilities.meta Moved Misc to common and utilities 7 年前
Volume.meta Generic volume framework 7 年前
com.unity.render-pipelines.core.Runtime.asmdef clustered decal refactor 7 年前
com.unity.render-pipelines.core.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前