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Sebastien Lagarde 89a7c17b Clenaup of folders, renaming and warning fix (see details in description) 7 年前
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ClusteredUtils.h remove pow warning 7 年前
ClusteredUtils.h.meta Add support for directional light 8 年前
FPTLRenderPipeline.asset fix fptl spotCookieSize/pointCookieSize 7 年前
FPTLRenderPipeline.asset.meta Rename scriptableRenderLoop Folder to ScriptableRenderPipeline 7 年前
FinalPass.shader tabs -> spaces 8 年前
FinalPass.shader.meta More work 8 年前
FptlLighting.cs Removed the old shadow system. 7 年前
FptlLighting.cs.meta throwing in fptl project 8 年前
Internal-DeferredComputeShading.compute HDRenderPipeline: Add object scale 8 年前
Internal-DeferredComputeShading.compute.meta Support for compute shader evaluation of lights (single pass only so far) 8 年前
Internal-DeferredReflections.shader [Format]Reformat via format.pl to match the new conventions 7 年前
Internal-DeferredReflections.shader.meta throwing in fptl project 8 年前
Internal-DeferredShading.shader [Format]Reformat via format.pl to match the new conventions 7 年前
Internal-DeferredShading.shader.meta throwing in fptl project 8 年前
LightBoundsDebug.shader [Format]Reformat via format.pl to match the new conventions 7 年前
LightBoundsDebug.shader.meta Debug code for visualizing light bounds 8 年前
LightDefinitions.cs add a comment about possible cluster tile sizes 7 年前
LightDefinitions.cs.hlsl HDrenderPipeline: Generate hlsl debug functions 7 年前
LightDefinitions.cs.hlsl.meta Add support for directional light 8 年前
LightDefinitions.cs.meta throwing in fptl project 8 年前
LightingConvexHullUtils.hlsl Clenaup of folders, renaming and warning fix (see details in description) 7 年前
LightingConvexHullUtils.hlsl.meta added include guards to hlsl codegen 8 年前
LightingTemplate.hlsl Removed the old shadow system. 7 年前
LightingTemplate.hlsl.meta HDRenderLoop; start support of reflection probe 8 年前
LightingUtils.hlsl Clenaup of folders, renaming and warning fix (see details in description) 7 年前
LightingUtils.hlsl.meta Merge remote-tracking branch 'origin/master' 8 年前
ReflectionTemplate.hlsl [Format]Reformat via format.pl to match the new conventions 7 年前
ReflectionTemplate.hlsl.meta HDRenderLoop; start support of reflection probe 8 年前
RegularForwardLightingTemplate.hlsl [Format]Reformat via format.pl to match the new conventions 7 年前
RegularForwardLightingTemplate.hlsl.meta HDRenderLoop: Add area light code (not working) 8 年前
RegularForwardLightingUtils.hlsl Missed an instance of a buffer (unity only supports structured) 7 年前
RegularForwardLightingUtils.hlsl.meta HDRenderLoop: Add area light code (not working) 8 年前
RegularForwardReflectionTemplate.hlsl [Format]Reformat via format.pl to match the new conventions 7 年前
RegularForwardReflectionTemplate.hlsl.meta HDRenderLoop: Add area light code (not working) 8 年前
ShaderBase.h fix box projection issue with DirectionToSphericalTexCoordinate 7 年前
ShaderBase.h.meta throwing in fptl project 8 年前
ShadowContext.hlsl Moved shadow related files into ShaderLibrary and common to reflect their general usage. 7 年前
ShadowContext.hlsl.meta Moved shadow related files into ShaderLibrary and common to reflect their general usage. 7 年前
ShadowDispatch.hlsl Moved shadow related files into ShaderLibrary and common to reflect their general usage. 7 年前
ShadowDispatch.hlsl.meta Moved shadow related files into ShaderLibrary and common to reflect their general usage. 7 年前
SkyboxHelper.cs [Format]Reformat via format.pl to match the new conventions 7 年前
SkyboxHelper.cs.meta More work 8 年前
SortingComputeUtils.hlsl [Format]Reformat via format.pl to match the new conventions 7 年前
SortingComputeUtils.hlsl.meta HDRenderLoop: Fix compil error 8 年前
StandardTest.shader [Format]Reformat via format.pl to match the new conventions 7 年前
StandardTest.shader.meta HDRenderLoop; start support of reflection probe 8 年前
TiledLightingTemplate.hlsl allow clustered tiled to use 16, 32 or 64 as its tile size 7 年前
TiledLightingTemplate.hlsl.meta HDRenderLoop; start support of reflection probe 8 年前
TiledLightingUtils.hlsl [Format]Reformat via format.pl to match the new conventions 7 年前
TiledLightingUtils.hlsl.meta HDRenderLoop; start support of reflection probe 8 年前
TiledReflectionTemplate.hlsl allow clustered tiled to use 16, 32 or 64 as its tile size 7 年前
TiledReflectionTemplate.hlsl.meta HDRenderLoop; start support of reflection probe 8 年前
UnityStandardForwardNew.cginc [Format]Reformat via format.pl to match the new conventions 7 年前
UnityStandardForwardNew.cginc.meta HDRenderLoop; start support of reflection probe 8 年前
lightlistbuild-bigtile.compute Clenaup of folders, renaming and warning fix (see details in description) 7 年前
lightlistbuild-bigtile.compute.meta added include guards to hlsl codegen 8 年前
lightlistbuild-clustered.compute Clenaup of folders, renaming and warning fix (see details in description) 7 年前
lightlistbuild-clustered.compute.meta Add a test scene for HDRenderLoop 8 年前
lightlistbuild.compute Clenaup of folders, renaming and warning fix (see details in description) 7 年前
lightlistbuild.compute.meta throwing in fptl project 8 年前
scrbound.compute Clenaup of folders, renaming and warning fix (see details in description) 7 年前
scrbound.compute.meta throwing in fptl project 8 年前