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Yao Xiaoling 5639b1fc Added Terrain shader and TerrainUI based on layered lit shader. 7 年前
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BaseUnlitUI.cs Added Terrain shader and TerrainUI based on layered lit shader. 7 年前
BaseUnlitUI.cs.meta Split LitUI and UnlitUI with base class to share behavior with the MaterialGraph 8 年前
UnlitUI.cs Add support of UV1 to UV3 set on base color 7 年前
UnlitUI.cs.meta HDRenderLoop: Update Unlit material 8 年前
UnlitsToHDUnlitUpgrader.cs Fix several shader and C# warning 7 年前
UnlitsToHDUnlitUpgrader.cs.meta Material upgrader now correctly supports standards -> lit and unlits -> unlit 7 年前