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Felipe Lira 8f6a326d Removed Attenuation texture dependency due to precision issues with an alpha8. Optimized attenuation function to use 1 MAD instruction for the smooth factor. 7 年前
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LightweightStandardGUI.cs Added support to bumpmap scale. 7 年前
LightweightStandardGUI.cs.meta Add LW SRP into material graph 7 年前
LightweightStandardParticlesShaderGUI.cs Removed Attenuation texture dependency due to precision issues with an alpha8. Optimized attenuation function to use 1 MAD instruction for the smooth factor. 7 年前
LightweightStandardParticlesShaderGUI.cs.meta Added standard particle unlit. Created Particles ShaderGUI based on standard GUI. Removed distortion. 7 年前
LightweightStandardSimpleLightingGUI.cs Fixed emission in LightweightSimpleLighting shader. Fixed shader inspectors. 7 年前
LightweightStandardSimpleLightingGUI.cs.meta Add LW SRP into material graph 7 年前
LightweightUnlitGUI.cs Update lightweight pipeline / SRP version 7 年前
LightweightUnlitGUI.cs.meta Add LW SRP into material graph 7 年前