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Sebastien Lagarde 5196e7ed Merge branch 'master' into EmissiveMeshForAreaLight 7 年前
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Camera Run code formatter. 7 年前
Common Run code formatter. 7 年前
CoreResources Run code formatter. 7 年前
Debugging Add files and non large files. 7 年前
Editor Merge pull request #1536 from Unity-Technologies/lw/lw-pipeline-asset-inspector 7 年前
Inputs Merge pull request #1447 from Unity-Technologies/Branch_FixInputRegisterCrash 7 年前
Script Core: Add mini profiler for easier CPU perf control 7 年前
ShaderGenerator HDRenderPipeline: Missing file for Debug view space normal 7 年前
ShaderLibrary Merge branch 'master' into EmissiveMeshForAreaLight 7 年前
Shadow Merge branch 'master' into EmissiveMeshForAreaLight 7 年前
Textures Merge pull request #1407 from Unity-Technologies/remove-UNITY_2018_2_OR_NEWER 7 年前
Utilities Merge pull request #1477 from Unity-Technologies/Fix-issue-with-wrong-location-of-checkout 7 年前
Volume Run code formatter. 7 年前
Camera.meta Add LW SRP into material graph 7 年前
Common.meta Moved Misc to common and utilities 7 年前
CoreResources.meta Move resources outside of resource folder 7 年前
Debugging.meta Add LW SRP into material graph 7 年前
Editor.meta Material Upgrader support first pass 8 年前
Inputs.meta Update lightweight pipeline / SRP version 7 年前
Script.meta Core: Add mini profiler for easier CPU perf control 7 年前
ShaderGenerator.meta Shader generator 8 年前
ShaderLibrary.meta First set of files 8 年前
Shadow.meta Update lightweight pipeline / SRP version 7 年前
Textures.meta Moved CoreRP files in folders for readbility 7 年前
Utilities.meta Moved Misc to common and utilities 7 年前
Volume.meta Generic volume framework 7 年前
com.unity.render-pipelines.core.Runtime.asmdef clustered decal refactor 7 年前
com.unity.render-pipelines.core.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前