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Tim Cooper 6cf280f3 [Material Graph]Add image comparison tests. Just add graph to UnityShaderEditor/Tests/IntegrationTests/Graphs 8 年前
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AbstractMaterialNodeUI.cs [Material Graph]Add image comparison tests. Just add graph to UnityShaderEditor/Tests/IntegrationTests/Graphs 8 年前
AbstractMaterialNodeUI.cs.meta Add drawing of custom node preview 9 年前
ColorNodeUI.cs [Format]Run code formatting 8 年前
ColorNodeUI.cs.meta Readd all existing nodes. 9 年前
CombineNodeUI.cs [Format]Run code formatting 8 年前
CombineNodeUI.cs.meta Readd all existing nodes. 9 年前
PixelShaderNodeUI.cs [Format]Run code formatting 8 年前
PixelShaderNodeUI.cs.meta Custom UI for PixelShaderNode. 9 年前
SubGraphIONodeUI.cs [Format]Run code formatting 8 年前
SubGraphIONodeUI.cs.meta [material Graph] Fix non detected renames and add subgraph nodes. 9 年前
SubGraphNodeUI.cs [Format]Run code formatting 8 年前
SubGraphNodeUI.cs.meta [mat graph]Sub graph is working again. 8 年前
TextureNodeUI.cs [Material Graph]Readd export button. Fix issue with sub graph exports. 8 年前
TextureNodeUI.cs.meta [material graph]Working on texture preview / regeneration of drawing layer workflow. 9 年前
Vector1NodeUI.cs [Material Graph]Readd export button. Fix issue with sub graph exports. 8 年前
Vector1NodeUI.cs.meta Readd all existing nodes. 9 年前
Vector2NodeUI.cs [Format]Run code formatting 8 年前
Vector2NodeUI.cs.meta Readd all existing nodes. 9 年前
Vector3NodeUI.cs [Format]Run code formatting 8 年前
Vector3NodeUI.cs.meta Readd all existing nodes. 9 年前
Vector4NodeUI.cs [Format]Run code formatting 8 年前
Vector4NodeUI.cs.meta Add drawing of custom node preview 9 年前