您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Felipe Lira a7ea582f Addresssed UI issues. 7 年前
..
LightweightBlit.shader Addresssed UI issues. 7 年前
LightweightBlit.shader.meta Update lightweight pipeline / SRP version 7 年前
LightweightCopyDepth.shader Addresssed UI issues. 7 年前
LightweightCopyDepth.shader.meta Update lightweight pipeline / SRP version 7 年前
LightweightCore.cginc StandardInput cannot be inside LightweightLighting or it may cause errors with other standard shaders. 7 年前
LightweightCore.cginc.meta Add LW SRP into material graph 7 年前
LightweightLighting.cginc Optimized spotlight attenuation to be done with a DP3 and MAD instrucitons. 7 年前
LightweightLighting.cginc.meta Add LW SRP into material graph 7 年前
LightweightPassLit.cginc Ambient SH done perpixel until we find a proper solution on how to handle it for ShanderGraph 7 年前
LightweightPassLit.cginc.meta Update lightweight pipeline / SRP version 7 年前
LightweightPassShadow.cginc Update lightweight pipeline / SRP version 7 年前
LightweightPassShadow.cginc.meta Update lightweight pipeline / SRP version 7 年前
LightweightShadows.cginc More refactor changes to support ShaderGraph 7 年前
LightweightShadows.cginc.meta Add LW SRP into material graph 7 年前
LightweightStandard.shader Addresssed UI issues. 7 年前
LightweightStandard.shader.meta Add LW SRP into material graph 7 年前
LightweightStandardSimpleLighting.shader Addresssed UI issues. 7 年前
LightweightStandardSimpleLighting.shader.meta Add LW SRP into material graph 7 年前
LightweightUnlit.shader Addresssed UI issues. 7 年前
LightweightUnlit.shader.meta Add LW SRP into material graph 7 年前