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Yao Xiaoling 59ed7708 Remove detail related properties. 7 年前
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LayeredLit.shader Some files were not saved in the editor and were missing from last commit. 7 年前
LayeredLit.shader.meta LayeredLit shader first version (no custom GUI, only shader code + framework) 8 年前
LayeredLitData.hlsl Merge upstream/master 7 年前
LayeredLitData.hlsl.meta HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable 7 年前
LayeredLitDataDisplacement.hlsl Use ClampNdotV() everywhere except where vector addition/subtraction is involved 7 年前
LayeredLitDataDisplacement.hlsl.meta HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable 7 年前
LayeredLitTessellation.shader Fixed shader include paths 7 年前
LayeredLitTessellation.shader.meta HDRenderPipeline: First draft of tesselation, working for base layer only 8 年前
TerrainLit.shader Remove detail related properties. 7 年前
TerrainLit.shader.meta Added Terrain shader and TerrainUI based on layered lit shader. 7 年前
TerrainLitData.hlsl Remove detail related properties. 7 年前
TerrainLitData.hlsl.meta Renamed: Terrain -> TerrainLit. Added TerrainLitData.hlsl by duplicating LayeredLit.hlsl. 7 年前