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Paul Melamed 57775e99 Clean up decal culling. New global shader variable to skip decal contribution when none are visible. 7 年前
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DecalProjectorComponent.cs cleaned up gecal group culling code, mask blend uses total material blend 7 年前
DecalProjectorComponent.cs.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalSystem.cs Clean up decal culling. New global shader variable to skip decal contribution when none are visible. 7 年前
DecalSystem.cs.meta HDRenderPipeline decals: Addressed PR feedback 7 年前