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GitHub 0eec5e4e Merge pull request #95 from Unity-Technologies/node-validate-current 7 年前
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AssetCallbacks Remove layer graph + remap graph for beta1 7 年前
Data Merge pull request #95 from Unity-Technologies/node-validate-current 7 年前
Drawing Update right click menu. 7 年前
Importers Remove layer graph + remap graph for beta1 7 年前
Resources Move "update asset" button to blackboard 7 年前
SerializableGraph Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Templates Update to latest light weight pipeline. 7 年前
Testing Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Util Run code format tool 7 年前
AssetCallbacks.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
Data.meta Move graph things from Runtime to Editor 7 年前
DefaultShaderIncludes.cs Run code format tool 7 年前
DefaultShaderIncludes.cs.meta Placeholder shader includes. 7 年前
Drawing.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
Importers.meta [Improvements]Change workflow to work with new montreal importer work (scriptable importer) 7 年前
LightWeightShaderPaths.cs Run code format tool 7 年前
LightWeightShaderPaths.cs.meta Update to latest light weight pipeline. 7 年前
Resources.meta Update to latest GraphView 8 年前
SerializableGraph.meta Add template path export. 7 年前
Templates.meta [Shader Graph] Rearrange project structure. 9 年前
Testing.meta [Shader Graph] Add simple test framework to validate generation is consistant. 9 年前
Util.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前