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Felipe Lira a05bc76c Remover near plane offset configuration from pipeline asset. We use the configuration set in the light itself. 7 年前
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LightweightPipelineAsset.cs Remover near plane offset configuration from pipeline asset. We use the configuration set in the light itself. 7 年前
LightweightPipelineAsset.cs.meta Add LW SRP into material graph 7 年前
LightweightPipelineEditorResources.asset Split resources into editor and runtime resources 7 年前
LightweightPipelineEditorResources.asset.meta Split resources into editor and runtime resources 7 年前
LightweightPipelineEditorResources.cs Split resources into editor and runtime resources 7 年前
LightweightPipelineEditorResources.cs.meta Split resources into editor and runtime resources 7 年前
LightweightPipelineResources.asset Fix reference to screenspace shadow shader so that it can be referenced in a build. 7 年前
LightweightPipelineResources.asset.meta Split resources into editor and runtime resources 7 年前
LightweightPipelineResources.cs Fix reference to screenspace shadow shader so that it can be referenced in a build. 7 年前
LightweightPipelineResources.cs.meta Split resources into editor and runtime resources 7 年前