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Aleksandr Kirillov 38b5c51b Now binding the copied depth texture to `_CameraDepthTexture` after the copy. 7 年前
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Data Merge pull request #1247 from Unity-Technologies/lw/api-review-v1 7 年前
Editor Merge pull request #1247 from Unity-Technologies/lw/api-review-v1 7 年前
Materials Merge pull request #1208 from Unity-Technologies/lw/18.1-forwardport 7 年前
ShaderLibrary Merge pull request #1247 from Unity-Technologies/lw/api-review-v1 7 年前
Shaders Fixed an issue with spawning "non-msaa texture bound to an msaa sampler" in the console in scene view. 7 年前
Data.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
Editor.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
LightweightConstantBuffer.cs Minor improvements to light index buffer. 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Now binding the copied depth texture to `_CameraDepthTexture` after the copy. 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineCore.cs Deleted LightweightUtils. Moved work to Core (partial class). Normalized files with the autoformat tool to be consistent to the convention. 7 年前
LightweightPipelineCore.cs.meta Added LightweightKeywords and ShaderPreprocessor. Stripping Meta pass from build. 7 年前
LightweightShaderUtils.cs Updated terrain shader name. 7 年前
LightweightShaderUtils.cs.meta Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
LightweightShadowPass.cs Deleted LightweightUtils. Moved work to Core (partial class). Normalized files with the autoformat tool to be consistent to the convention. 7 年前
LightweightShadowPass.cs.meta Moved shadow related code from LightweightPipeline.cs into a proper shadow pass class 7 年前
Materials.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
SceneViewDrawMode.cs Deleted LightweightUtils. Moved work to Core (partial class). Normalized files with the autoformat tool to be consistent to the convention. 7 年前
SceneViewDrawMode.cs.meta Disable a number of scene view draw modes for LWRP 7 年前
ShaderLibrary.meta Refactor on LW shader library to make it more user friendly. 7 年前
Shaders.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef Update asmdef files to work with changes to assembly definition files wrt unsafe code 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前