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Felipe Lira d6f0dcaf Fixed the issues that was causing the direcitonal lightmaps to be overbright. 7 年前
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Editor Added standard particle unlit. Created Particles ShaderGUI based on standard GUI. Removed distortion. 7 年前
Materials updated lightweight standard material 7 年前
Shaders Fixed the issues that was causing the direcitonal lightmaps to be overbright. 7 年前
Textures Add LW SRP into material graph 7 年前
Editor.meta Add LW SRP into material graph 7 年前
LightweightConstantBuffer.cs Added support to directional light cookie. 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Fixed issues that was causing the renderbuffers imcomplete error on opengl. 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineAsset.asset Reduced number of shader variations. 7 年前
LightweightPipelineAsset.asset.meta Add LW SRP into material graph 7 年前
LightweightPipelineAsset.cs Addresssed UI issues. 7 年前
LightweightPipelineAsset.cs.meta Add LW SRP into material graph 7 年前
LightweightPipelineUtils.cs Fixed spot cookies. 7 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
Materials.meta Add LW SRP into material graph 7 年前
Shaders.meta Add LW SRP into material graph 7 年前
Textures.meta Add LW SRP into material graph 7 年前