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John dea94b9d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
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PlayModeTest Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
DebugViewController_Editor.cs Add GBuffer debug for debug view controller. 7 年前
DebugViewController_Editor.cs.meta Merge branch 'master' into pr/798 7 年前
GraphicTestTools.cs HDrenderPipeline: Add support for shadow mask 7 年前
GraphicTestTools.cs.meta Graphic Tests for Unlit with Distortion 7 年前
MaterialParameterVariationDrawer.cs Finished Unlit Graphic Tests. 7 年前
MaterialParameterVariationDrawer.cs.meta Start making the first graphic test scene. 7 年前
MultiMaterialPlacerEditor.cs Add set dirty when updating multimaterialplacers 7 年前
MultiMaterialPlacerEditor.cs.meta Start making the first graphic test scene. 7 年前
PlayModeTest.meta Create test assembly deffinition files, to avoid to have to "enable playmode test for all assemblies" 7 年前