您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Felipe Lira 231211f7 Added more objects to multiple point lights scene 7 年前
..
BasicRenderPipeline HDRenderPipeline: Remove LegacyLayered and Performancecheck of shaders code 7 年前
Core Merge pull request #325 from Unity-Technologies/Branch_RefactoCmdBuffers 7 年前
Editor Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Fptl Remove utilities function SetMatrixCS, SetMatrixArrayCS, SetVectorArrayCS and replace by correct API call 7 年前
HDRenderPipeline Remove utilities function SetMatrixCS, SetMatrixArrayCS, SetVectorArrayCS and replace by correct API call 7 年前
LightweightPipeline Added more objects to multiple point lights scene 7 年前
ShaderGenerator Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
ShaderLibrary Merge pull request #318 from EvgeniiG/hdrp_matrix 7 年前
core [gc]Convert to pooling 7 年前
BasicRenderPipeline.meta Add BasicRenderLoopTutorial 8 年前
Core.meta Refactorentrypoint (#68) 8 年前
Editor.meta Material Upgrader support first pass 8 年前
Fptl.meta throwing in fptl project 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 7 年前
PostProcessing.meta PostProcessing integration 8 年前
ShaderGenerator.meta Shader generator 8 年前
ShaderLibrary.meta First set of files 8 年前
ShadowIncludes.inl Moved shadow related files into ShaderLibrary and common to reflect their general usage. 8 年前
ShadowIncludes.inl.meta Add LW SRP into material graph 7 年前