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Frédéric Vauchelles 66076676 Added debug for HiZ SSRT 7 年前
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Camera Merge pull request #970 from Unity-Technologies/debug-menu-refactor 7 年前
Common Merge master 7 年前
CoreResources Merge master 7 年前
Debugging Added debug for HiZ SSRT 7 年前
Editor Merge master 7 年前
Inputs Merge pull request #991 from Unity-Technologies/input-register-fix 7 年前
ShaderGenerator HDRenderPipeline: Missing file for Debug view space normal 7 年前
ShaderLibrary Merge pull request #1111 from Unity-Technologies/lw/shader-optimization 7 年前
Shadow Merge pull request #1108 from Unity-Technologies/Branch_FixOverlayDebugFlip 7 年前
Textures Merge master 7 年前
Utilities Merge master 7 年前
Volume Merge pull request #771 from Unity-Technologies/cleanup-misc 7 年前
Camera.meta Add LW SRP into material graph 7 年前
Common.meta Moved Misc to common and utilities 7 年前
CoreResources.meta Move resources outside of resource folder 7 年前
Debugging.meta Add LW SRP into material graph 7 年前
Editor.meta Material Upgrader support first pass 8 年前
Inputs.meta Update lightweight pipeline / SRP version 7 年前
ShaderGenerator.meta Shader generator 8 年前
ShaderLibrary.meta First set of files 8 年前
Shadow.meta Update lightweight pipeline / SRP version 7 年前
Textures.meta Moved CoreRP files in folders for readbility 7 年前
Utilities.meta Moved Misc to common and utilities 7 年前
Volume.meta Generic volume framework 7 年前
com.unity.render-pipelines.core.Runtime.asmdef clustered decal refactor 7 年前
com.unity.render-pipelines.core.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前