Felipe Lira
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fe8ef8dc
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Optimized light indexing to use conditional moves instead of dynamic indexing the constant.
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7 年前 |
Felipe Lira
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7597374d
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Split directional and local light shadow maps.
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7 年前 |
Evgenii Golubev
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6737bfa1
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Tabify
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7 年前 |
Felipe Lira
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a53eff3d
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Considered MainLight as always a directional light. This enables the following optimation: (and potentially more)
- no position WS interpolator
- no distance attenuation computation
- saved homogeneous coord division as w is always 1.0 in orthogonal projections
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7 年前 |
Felipe Lira
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2c105ee5
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Fixed shadowmap leaking.
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7 年前 |
Evgenii Golubev
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1d711357
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Merge 'upstream/master'
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7 年前 |
Paul Melamed
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fda16b62
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Fix compile warning for decals about using derivatives inside a loop
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7 年前 |
lyndon homewood
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dc5e1aa0
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Enabled the texture streaming debugging update in 2018.2
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7 年前 |
Felipe Lira
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1e0a5a30
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Merge branch 'lw/shadow-optimization'
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7 年前 |
GitHub
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8dc77b62
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Merge pull request #1111 from Unity-Technologies/lw/shader-optimization
Lw/shader optimization
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7 年前 |
GitHub
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fcff252a
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Update HDRenderPipeline.md
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7 年前 |
GitHub
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8aa3aeb5
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Merge pull request #1113 from Unity-Technologies/Documentation
HDRP Docs Update
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7 年前 |
GitHub
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f79d38be
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Merge pull request #1108 from Unity-Technologies/Branch_FixOverlayDebugFlip
Fixed shadow and reflection debug overlay being flipped in game view.
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7 年前 |
GitHub
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8ac0b4ee
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Merge pull request #1109 from Unity-Technologies/Documentation
Documentation - Images
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7 年前 |
GitHub
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8def5304
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Merge pull request #1107 from Unity-Technologies/Branch_EnableLastSplitFade
Enabled last split fade.
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7 年前 |
GitHub
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dff79f94
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Merge pull request #1106 from Unity-Technologies/Branch_RemoveCascadeBordersInUI
Removed cascaded borders that were put back by mistake.
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7 年前 |
GitHub
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545d49f4
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Merge pull request #1105 from JacobSmaga/patch-1
Update README.md
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7 年前 |
GitHub
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b5893e80
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Update README.md
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7 年前 |
GitHub
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218a34d2
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Merge pull request #1103 from Unity-Technologies/shadows-fixes
Enabled support for rendering into slices as the runtime supports it …
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7 年前 |
sebastienlagarde
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769edc1f
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Missing "(R)" in caption for iridescence UI
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7 年前 |
GitHub
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fe0c8444
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Merge pull request #1104 from Unity-Technologies/Fix-UI-warning
Fix UI warning
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7 年前 |
sebastienlagarde
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e670e7f3
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Fix UI warning
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7 年前 |
uygar
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32641789
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Enabled support for rendering into slices as the runtime supports it now.
Fixed an error in the atlasing logic.
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7 年前 |
Evgenii Golubev
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9c324ce9
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Remove more junk files
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7 年前 |
Evgenii Golubev
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6542af07
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Remove junk files
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7 年前 |
Evgenii Golubev
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72d40c7f
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Remove branching for 0 extinction
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7 年前 |
Evgenii Golubev
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81e1d1ab
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Add a comment
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7 年前 |
Evgenii Golubev
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4f47b43c
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Add a helper function FetchIndexWithBoundsCheck()
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7 年前 |
Evgenii Golubev
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d101e8ec
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Remove the loop over clusters from the volumetric lighting pass
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7 年前 |
Evgenii Golubev
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598b6ad6
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Implement the clustered density volume pass
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7 年前 |
Evgenii Golubev
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183cbddd
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Clean up OrientedBBox::Create()
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7 年前 |
Evgenii Golubev
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202f48a8
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Add comments
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7 年前 |
Evgenii Golubev
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68e4eace
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Implement the soft voxelization hack
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7 年前 |
Evgenii Golubev
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29d12167
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Fix voxelization for rotation (WIP)
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7 年前 |
Evgenii Golubev
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f8b3df68
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Implement soft semi-conservative voxelization
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7 年前 |
Jens Holm
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a7cb2893
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Allow GraphView to copy when only elements of type BlackboardField are selected
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7 年前 |
GitHub
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23cc01bd
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Merge pull request #302 from Unity-Technologies/path-for-shaders
Change path for graphs
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7 年前 |
Peter Bay Bastian
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9cc55c03
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Merge branch 'master' into path-for-shaders
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7 年前 |
GitHub
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312d23e1
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Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix
Sub graph preview fix
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7 年前 |
GitHub
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c268bca4
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Merge pull request #303 from Unity-Technologies/fix-empty-strings-blackboard
Blackboard Property fixes.
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7 年前 |
GitHub
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246492ed
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Merge pull request #299 from Unity-Technologies/layout-modifiers-improvements
Layout modifiers improvements
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7 年前 |
Jens Holm
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7061787f
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Add docking layout to blackbourd via GeometryChangedEvent on GraphView
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7 年前 |
Jens Holm
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19a741e4
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Switch blackboard layout modifiers to default modifiers
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7 年前 |
Jens Holm
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8e243e0b
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Make floating windows serialize layout realtive to correct content area
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7 年前 |
Jens Holm
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f7274b83
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Make the master preview dirty output nodes in subgraphs
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7 年前 |
Jens Holm
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f1a39c3d
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Add input slots from the SubGraphOutputNode in the preveiw shader generation
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7 年前 |
Jens Holm
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67b4a259
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Allow SubGraphOutputNode to supply shader data to master preview view
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7 年前 |
Jens Holm
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a073faf1
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Make SubGraphOutputNode have 3D preview similar to MasterNodes
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7 年前 |
Martin Thorzen
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bea679f1
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Fixed an extra line whch was not needed
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7 年前 |
Peter Bay Bastian
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ad7f7e58
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Ignore the subjected property when sanitizing name
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7 年前 |