Tim Cooper
2a039635
[Shader Graph] Inital commit of modularised graph editor
12 年前
Tim Cooper
2de768fd
[Shader Graph]Making it work on current setup.
9 年前
Tim Cooper
3138de7e
[Shader Graph]Fix minor issues as they are encountered
9 年前
Tim Cooper
1eaab6d4
[MaterialGraph] Compiling (and working) specular / metal setups.
9 年前
Tim Cooper
7d0465eb
[Shader Graph]Reformat the code to match conventions.
9 年前
Tim Cooper
e1a0768f
[Shader Graph]
Add preview for main node
Allow overriding of preview size per node
Fix issue with preview generation happening before active nodes were recached
Allow 'preview' generation to generate surface shaders
Fix bug in function3 nodes
9 年前
Tim Cooper
64357be6
[shader graph]Add asset preview for graph.
9 年前
Tim Cooper
53f95972
[shader graph]Refactor
-namespace UnityEditor.Graphs.Material
+namespace UnityEditor.MaterialGraph
9 年前
Tim Cooper
2b12d0bf
[shader graph]Simplify creation of pixel master node.
9 年前
Tim Cooper
4d5ee48d
[shader graph]Start adding UI to the graph view.
9 年前
Tim Cooper
bb779dab
[shadergraph]Make export button that works.
9 年前
Tim Cooper
6086c6d6
[shader graph]Integtate new non modifiable settings into shader graph. Fix setting properties generation pipe to be simpler.
9 年前
Tim Cooper
28d3f4cc
[Shader Graph]
Remove properties as they are not needed (will expose property setting per input node)
Add support for compact node UI view
Add Vector3 node
Update some example graphs
9 年前
Tim Cooper
82eedf8b
[shader graph]allow properties to be exposed (happens via UI)
9 年前
Tim Cooper
556a7777
[shaderGraph]
*Use last shader string instead of hash.
9 年前
Tim Cooper
d1eb6888
[shader graph]
*properly initialize new graphs
*Reenable combine node.
9 年前
Tim Cooper
6d78b98e
[shader graph]data refactor pt2
9 年前
Tim Cooper
af2e75ab
[shader graph]Data refactor 3
9 年前
Tim Cooper
418682b1
[Material Graph]Refactoring graph architecture.
9 年前
Tim Cooper
cf6628c6
[material graph]Fix serialization issues + start adding unit tests
9 年前
Tim Cooper
2630ebd1
[Material Graph]Material graph does not need reference to owner + more tests.
9 年前
Tim Cooper
2645e25c
[Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely.
9 年前