Tim Cooper
9 年前
当前提交
3138de7e
共有 10 个文件被更改,包括 997 次插入 和 128 次删除
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7UnityProject/Assets/Editor/Material/AssetCallbacks/CreateShaderGraph.cs
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8UnityProject/Assets/Editor/Material/MaterialGraph.cs
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6UnityProject/Assets/Editor/Material/Nodes/ScreenPosNode.cs
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2UnityProject/Assets/Editor/Material/Nodes/TextureNode.cs
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64UnityProject/Assets/Editor/Material/Nodes/UVNode.cs
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8UnityProject/Assets/Editor/Material/Prop/MaterialProperties.cs
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980UnityProject/Assets/Graphs/FresnelFromSGraph.ShaderGraph
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3UnityProject/Assets/MaterialGraph/shader.template
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4UnityProject/Assets/TestData/TestMat1.mat.meta
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43UnityProject/Assets/TestData/TestMat1.mat
980
UnityProject/Assets/Graphs/FresnelFromSGraph.ShaderGraph
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
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fileFormatVersion: 2 |
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guid: 84169261e50a2ce4fbbe8756bffa498f |
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NativeFormatImporter: |
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userData: |
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%YAML 1.1 |
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%TAG !u! tag:unity3d.com,2011: |
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--- !u!21 &2100000 |
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Material: |
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serializedVersion: 3 |
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m_ObjectHideFlags: 0 |
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m_PrefabParentObject: {fileID: 0} |
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m_PrefabInternal: {fileID: 0} |
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m_Name: TestMat1 |
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m_Shader: {fileID: 4800000, guid: 764177c77373b424eaa9aa1a634a3cba, type: 2} |
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m_ShaderKeywords: [] |
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m_SavedProperties: |
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serializedVersion: 2 |
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m_TexEnvs: |
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data: |
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first: |
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name: _MainTex |
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second: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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m_Floats: {} |
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m_Colors: |
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data: |
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first: |
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name: _Color |
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second: {r: 1, g: 1, b: 1, a: 1} |
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data: |
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first: |
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name: FrenelPower |
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second: {r: 1.74000001, g: 0, b: 4.26000023, a: 0} |
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data: |
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first: |
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name: FresnelColor |
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second: {r: 0, g: 1, b: 1, a: 0} |
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data: |
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first: |
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name: MyProp |
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second: {r: 2.08999991, g: 0, b: 0, a: 0} |
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data: |
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first: |
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name: FresnelPower |
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second: {r: 1.74000001, g: 0, b: 4.26000023, a: 0} |
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