14 次代码提交 (f82aef0c-253a-41cf-931a-c1c034bcef4c)

作者 SHA1 备注 提交日期
Andre McGrail 02e4f272 Added test 037 for lightweight conversion of StandardParticleShader/StandardUnlitParticleShader 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 7 年前
Tim Cooper 5380179a Updated LWRP tests, fixed shadow cascades (#1808) 7 年前
Sebastien Lagarde cd85f0d3 Merge branch 'master' into HDRP/staging 7 年前
Antoine Lelievre d5e69c03 Merge HDRP/staging 7 年前
sebastienlagarde 72687aa9 Merge branch 'HDRP/staging' into HDRP/fix/reflection-probe-offset-with-rotation 7 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 7 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
Paul Melamed 9dbd8998 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前