GitHub
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bcd417c2
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Merge pull request #575 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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569840ef
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Merge pull request #573 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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9ef5873f
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Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Arnaud Carre
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532e9568
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fix profiling markers for C#
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7 年前 |
GitHub
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9a371093
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Merge pull request #556 from salvadorj/organize-menu-items
Organize menu items
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7 年前 |
Salvador Jacobi
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4bd00346
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Merge branch 'master' into organize-menu-items
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7 年前 |
GitHub
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aeb0b914
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Merge pull request #565 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Sebastien Lagarde
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52c35d2f
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HDrenderPipeline: Push shadow mask test scene
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7 年前 |
GitHub
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bec11b73
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Merge pull request #561 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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64affbce
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Merge pull request #559 from Unity-Technologies/Unity-2017.3
Unity 2017 3
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7 年前 |
Salvador Jacobi
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7e2993a1
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Correct menu items that should be internal/not internal
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7 年前 |
Salvador Jacobi
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9464aaa0
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Organize menu items
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7 年前 |
GitHub
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1886d3d6
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Merge pull request #555 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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ae2a6ad0
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Merge pull request #551 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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b6cf8abe
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Merge pull request #549 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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29c37ab8
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Merge pull request #542 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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3876705e
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Merge pull request #540 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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06f28ec2
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Merge pull request #538 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Peter Bay Bastian
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66129542
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Log time elapsed when compiling shaders
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7 年前 |
Peter Bay Bastian
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2cf7a518
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Fix bug caused by using LogWarningFormat instead of LogWarning
Put output id uniform first in MaterialPropertyBlock, so that it's hit early when setting it for every node
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7 年前 |
Peter Bay Bastian
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b5df720c
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Move output selection in uber shader to an earlier place, to benefit from less register usage and early exit
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7 年前 |
mathieum-unity
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dd6f9d47
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Merge remote-tracking branch 'origin/master' into graphview-styling-updates
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7 年前 |
Peter Bay Bastian
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af2552b3
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Enable pixel cache for nodes again
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7 年前 |
Peter Bay Bastian
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12229415
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Misc changes from change to a scripted importer
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7 年前 |
Peter Bay Bastian
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5dbb1a25
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Update party preview
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7 年前 |
Peter Bay Bastian
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4f1955f3
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Fix preview dirty'ing in inspector
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7 年前 |
Peter Bay Bastian
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2fa06117
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Implemented uber shader
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7 年前 |
mathieum-unity
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bd9683ea
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Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph into graphview-styling-updates
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7 年前 |
Peter Bay Bastian
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b63c4c28
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Prepare shader generation for uber shader
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7 年前 |
Matt Dean
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00061ee8
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ChannelEnumControl fixes
- Add modification listener
- Add slot ID to attribute
- Cleanup
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7 年前 |
Peter Bay Bastian
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b48b4340
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Make `GetRequirements` work with a list of nodes, rather than doing a depth first collect itself
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7 年前 |
Matt Dean
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6c7ced70
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Merge branch 'master' into node-artistic-mask
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7 年前 |
Peter Bay Bastian
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406da125
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Add INodeModificationListener which allows control views to be notified of node change
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7 年前 |
Peter Bay Bastian
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5d2c7e65
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Fix typo
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7 年前 |
Matt Dean
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8653d727
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Change Replace Color to use Color slot types
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7 年前 |
Matt Dean
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13948f2d
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Channel Mask Node
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7 年前 |
Peter Bay Bastian
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f7b7c84f
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Replace repeated code with loop in surface description generation
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7 年前 |
Matt Dean
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b14c1f98
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Merge branch 'master' into node-artistic-adjustment
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7 年前 |
Matt Dean
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b48cb4c9
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Color Mask Node
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7 年前 |
Peter Bay Bastian
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82573de4
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Remove special path for master nodes in PreviewManager
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7 年前 |
mathieum-unity
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045d568e
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Merge remote-tracking branch 'origin/master' into graphview-styling-updates
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
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7 年前 |
Matt Dean
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711f81fa
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Added Channel Mixer Node
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7 年前 |
Peter Bay Bastian
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2ced9041
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Make property control label go away so that the enum field takes up entire width
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7 年前 |
Matt Dean
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8707e0ea
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Replace Color Node
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7 年前 |
Peter Bay Bastian
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7d0fabce
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Pre-sort preview data into 2D and 3D previews to make loop simpler
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7 年前 |
Matt Dean
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8e0e719e
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White Balance Node
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7 年前 |
Peter Bay Bastian
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95cfcc60
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Move actual preview rendering into PreviewManager
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7 年前 |
Matt Dean
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471c7357
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Contrast Node
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7 年前 |
Peter Bay Bastian
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69616da6
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Color slots (a vec4 slot with a different input control)
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7 年前 |
Tim Cooper
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25b59d14
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Saturation Node
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7 年前 |