20 次代码提交 (f1f4f471-9149-44f2-b91d-7a145e907d57)

作者 SHA1 备注 提交日期
Julien Ignace 93921066 Debug Menu Framework: Base classes and GUI skeleton for both Editor and PlayMode 8 年前
Julien Ignace 0682d57b - Implemented first debug menu items (bool and float) in the player 8 年前
Julien Ignace 54b035df First version of DebugItemDrawer 8 年前
Julien Ignace 0339b072 - Debug item can be added to a menu given by name (no need to create a new class anymore) 8 年前
Julien Ignace fb1650c5 Added support for readonly and dynamically displayed debug items. 8 年前
Julien Ignace adca1f00 Added the possibility to make readonly items persistent so they are always displayed. 8 年前
Julien Ignace 33909827 Automatically creates the DebugMenuUpdater component. 8 年前
Julien Ignace 20413141 First version of debug menu serialization and undo/redo 8 年前
Julien Ignace 6fd2dc66 Renamed debug menu classes for consistency 8 年前
Julien Ignace dc01c46d Correctly split UI from debug menu code. 8 年前
Julien Ignace c25417c7 Created an override for the Lighting debug panel. 8 年前
Julien Ignace 3f1e74f2 Fixed a null pointer exception with DebugMenu State at runtime. 8 年前
Julien Ignace 24160aea Moved away all handling of DebugMenuState to DebugMenuEditor. Allowed us to remove all state code from the debug menu logic. Also, the state is no longer stored in a file on disk. 8 年前
Julien Ignace b09d5f72 - Cleaned up CommonSettings from Cascaded parameters which are now in the light. 8 年前
Julien Ignace 8db13baa Refactored shadow map debug views. Now ShadowMap implementation is responsible for display. 8 年前
Thomas 076b0d65 Cleaned up unused usings 7 年前
Julien Ignace b3f07a9b Fixed DebugWindow Item states initialization to avoid serialization problems on start up. 7 年前
Julien Ignace 2b609ae4 - Split Debug classes in separate files 7 年前
Julien Ignace ff4605c7 Fixed Lighting Debug panel (issue caused by split of core/hdrp in different assemblies) 7 年前
sebastienlagarde b5aa10da Fix framesettings and preview 7 年前