Frédéric Vauchelles
|
92bcb4ea
|
[PlanarReflection] (wip) fixing planar probe projection
|
7 年前 |
sebastienlagarde
|
466305bb
|
Fix missing mouse position
|
7 年前 |
Felipe Lira
|
e397bc6c
|
Fixed GI issue in specular workflow.
|
7 年前 |
Frédéric Vauchelles
|
89777ddd
|
[PlanarReflection] (wip) fixing planar probe projection
|
7 年前 |
sebastienlagarde
|
6c8462a0
|
Refactor all the code of colorpicking to make a more general version
|
7 年前 |
Felipe Lira
|
da986831
|
Updated pipeline asset to a new version.
|
7 年前 |
Frédéric Vauchelles
|
2756518b
|
[PlanarReflection] Fixed domain reload for realtime probes
|
7 年前 |
Sebastien Lagarde
|
8820a5f9
|
Update LuxMeter debugview
|
7 年前 |
Felipe Lira
|
f0f14959
|
Removed shader/material references from lightweight asset.
|
7 年前 |
Frédéric Vauchelles
|
0f4291cb
|
[PlanarReflection] (wip) simple reflection
|
7 年前 |
Paul Melamed
|
54cd8dad
|
Use alpha compositing to blend decals
|
7 年前 |
Sebastien Lagarde
|
2549f4ea
|
Update font debug code, support char, int and float
|
7 年前 |
Felipe Lira
|
98b2b494
|
Fixed compiler errors in LW.
|
7 年前 |
Frédéric Vauchelles
|
320917fd
|
[PlanarReflection] small refactoring for frustrum calculation
|
7 年前 |
Paul Melamed
|
5ff3384b
|
fix PR comments
|
7 年前 |
Arnaud Carre
|
074f76bb
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into lwrp_batcher
|
7 年前 |
Sebastien Lagarde
|
0b08169d
|
Update font bitmap
|
7 年前 |
Raymond Graham
|
186dae6a
|
Cleanup Instancing
Get rid of compound matrices and remove direct reference to SHADERPASS
|
7 年前 |
Felipe Lira
|
537ce8c0
|
Bumped package version.
|
7 年前 |
Frédéric Vauchelles
|
64f68c11
|
[PlanarReflection] Update capture space
|
7 年前 |
Paul Melamed
|
c6480e96
|
remove decalset if it has no decals
|
7 年前 |
Sebastien Lagarde
|
c4945c71
|
Correct stringId of _DebugFont
|
7 年前 |
Raymond Graham
|
d09bc376
|
Fix up probe gpu instancing
|
7 年前 |
Felipe Lira
|
83c0affb
|
Fixed inconsistent line endings.
|
7 年前 |
Frédéric Vauchelles
|
e1efe09f
|
[PlanarReflection] Capture projection
|
7 年前 |
Paul Melamed
|
983ccfcb
|
Using proper instancing path.
Force decals to always draw instanced.
|
7 年前 |
Sebastien Lagarde
|
7cc9b940
|
Add debugFont to resources
|
7 年前 |
Raymond Graham
|
1e5e8a8a
|
GPU instancing in Lightweight renderpipeline
|
7 年前 |
Felipe Lira
|
2c1cc95d
|
Added GetCameraPositionWS(). Converted core functions to use real.
|
7 年前 |
Frédéric Vauchelles
|
86df6636
|
Merge master
|
7 年前 |
Paul Melamed
|
6deb71dc
|
Merge branch 'master' into prototype/decals_drawinstance
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/ShaderVariables.hlsl
|
7 年前 |
Sebastien Lagarde
|
a5184a75
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Remy
|
3b93f076
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
|
7 年前 |
Felipe Lira
|
63f633bd
|
Merge branch 'LightweightPipeline'
|
7 年前 |
sebastienlagarde
|
0a28696e
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2
|
7 年前 |
Remy
|
c6a3aa71
|
Update fbx metadatas
|
7 年前 |
GitHub
|
757b8673
|
Fix deferred anisotropy
|
7 年前 |
Remy
|
87be6944
|
Update camera prefab (removed variables)
|
7 年前 |
GitHub
|
5c8eae15
|
Merge pull request #806 from Unity-Technologies/update-ontile-shadow
Update shadow files
|
7 年前 |
sebastienlagarde
|
b09620e7
|
Update shadow files
|
7 年前 |
Remy
|
45899e23
|
Remove multiply blend mode materials from tests
|
7 年前 |
sebastienlagarde
|
a0d8e8b4
|
Add support of debug font for debugging
|
7 年前 |
GitHub
|
98c2ae69
|
Merge pull request #805 from Unity-Technologies/Add-real-support-to-ontile
Add real support to ontile
|
7 年前 |
sebastienlagarde
|
d1c884e4
|
Add Lux meter debug mode
|
7 年前 |
sebastienlagarde
|
de305043
|
Add real support to ontile
|
7 年前 |
sebastienlagarde
|
a4916499
|
first draft
|
7 年前 |
GitHub
|
0bf26d26
|
Merge pull request #804 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
|
7 年前 |
Remy
|
2289f880
|
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# Tests/Scripts/Editor/GraphicTests/HDRenderPipeline/DebugViewController_Editor.cs.meta
|
7 年前 |
GitHub
|
5ebc5ca8
|
Merge pull request #802 from Unity-Technologies/Clean-Meta
Delete remaining meta files and empty folders
|
7 年前 |
GitHub
|
ea509246
|
Merge pull request #803 from Unity-Technologies/Update-tessellation-factor-limit-to-64
Update tessellation factor limit to 64
|
7 年前 |