22 次代码提交 (eae8ba2b-faf6-45ae-874e-2fc8c8331eb5)

作者 SHA1 备注 提交日期
sebastienlagarde d7a39bc6 HDRenderPipeline: Add tessellation test 8 年前
Evgenii Golubev 37c3566f Update material files with the definition of '_StenclRef' 8 年前
Sebastien Lagarde ab900a3a HDRenderPipeline: Allow different keyword by layers 8 年前
Evgenii Golubev ff92221a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev d42f0b22 Upgrade all materials in the HD test scene 8 年前
Sebastien Lagarde 3f8a200e HDRenderPipeline: Fix planar and triplanar + triplanar POM 8 年前
sebastienlagarde 7ae52cc4 HDRednerPipeline: Update tessellation test 8 年前
Evgenii Golubev 273792fc Update material IDs of the HD test scene 8 年前
Sebastien Lagarde 1ed5cfbe HDRenderPipeline: Update all material in test scene 8 年前
sebastienlagarde 5ee5c7a7 Update test scene with recent change 7 年前
sebastienlagarde 4c55d7e9 Merge pixel and vertex locak object scale, they are identical and the feature are mutually exclusive 7 年前
Frédéric Vauchelles 9c88dfd3 Updated keywords of materials 7 年前
Frédéric Vauchelles 0189956f Updated material keywords 7 年前
sebastienlagarde 60296408 HDRenderPipeline: Update all material Keywords 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Julien Ignace 05efe29c Updated Heightmap parametrization and converted all HDRP materials. 7 年前
sebastienlagarde 2fd0a788 HDRenderPipeline: Update all materials 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
Sebastien Lagarde 5f384459 HDRenderPipeline: Update all materials 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
sebastienlagarde 5f14b489 Update all materials with Last PR 7 年前